NVIDIA DriveOS Linux NSR SDK API Reference

7.0.3.0 Release
dwRenderBufferVertexLayout Struct Reference

Detailed Description

Vertex layout describing format and semantics for position, color, and texture.

Definition at line 152 of file Renderer.h.

Data Fields

dwRenderBufferFormat posFormat
 format of the position data More...
 
dwRenderBufferPositionSemantic posSemantic
 description of the color data More...
 
dwRenderBufferFormat colFormat
 format of the color data More...
 
dwRenderBufferColorSemantic colSemantic
 description of the color data More...
 
dwRenderBufferFormat texFormat
 format of the texture coordinates data More...
 
dwRenderBufferTexSemantic texSemantic
 description of the color data More...
 

Field Documentation

◆ colFormat

dwRenderBufferFormat dwRenderBufferVertexLayout::colFormat

format of the color data

Definition at line 156 of file Renderer.h.

◆ colSemantic

dwRenderBufferColorSemantic dwRenderBufferVertexLayout::colSemantic

description of the color data

Definition at line 157 of file Renderer.h.

◆ posFormat

dwRenderBufferFormat dwRenderBufferVertexLayout::posFormat

format of the position data

Definition at line 154 of file Renderer.h.

◆ posSemantic

dwRenderBufferPositionSemantic dwRenderBufferVertexLayout::posSemantic

description of the color data

Definition at line 155 of file Renderer.h.

◆ texFormat

dwRenderBufferFormat dwRenderBufferVertexLayout::texFormat

format of the texture coordinates data

Definition at line 158 of file Renderer.h.

◆ texSemantic

dwRenderBufferTexSemantic dwRenderBufferVertexLayout::texSemantic

description of the color data

Definition at line 159 of file Renderer.h.


The documentation for this struct was generated from the following file: