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| | dwFeatureTrackerPVANode (const dwFeatureTrackerNodeParams ¶ms, const dwContextHandle_t ctx) |
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| | ExceptionSafeProcessNode (std::unique_ptr< Node > impl) |
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| dwStatus | clearErrorSignal () override |
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| dwStatus | clearHealthSignal () override |
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| | ExceptionSafeProcessNode (std::unique_ptr< Node > impl) |
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| dwStatus | getErrorSignal (dwGraphErrorSignal &sehErrorSignal, dwGraphErrorSignal *&errorSignal, uint16_t const sourceId, char8_t const *instanceName=nullptr) override |
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| dwStatus | getHealthSignal (dwGraphHealthSignal *&healthSignal, bool updateFromModule=false) override |
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| dwStatus | getInputChannel (const uint8_t portID, ChannelObject *&channel) const override |
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| dwStatus | getInputPort (const uint8_t portID, dw::framework::PortBase *&port) const override |
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| dwStatus | getName (const char **name) override |
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| dwStatus | getOutputChannel (const uint8_t portID, ChannelObject *&channel) const override |
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| dwStatus | getOutputPort (const uint8_t portID, dw::framework::PortBase *&port) const override |
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| dwStatus | getPass (Pass **pass, uint8_t index) override |
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| size_t | getPassCount () const noexcept override |
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| dwStatus | getPasses (VectorFixed< Pass * > &passList) override |
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| dwStatus | getPasses (VectorFixed< Pass * > &passList, dwProcessorType processorType) override |
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| dwStatus | reset () override |
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| void | resetPorts () override |
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| dwStatus | run () override |
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| dwStatus | runPass (size_t passIndex) override |
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| dwStatus | setInputChannel (ChannelObject *channel, uint8_t portID) override |
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| dwStatus | setInputChannel (ChannelObject *channel, uint8_t portID, dwSerializationType dataType) override |
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| dwStatus | setIterationCount (uint32_t iterationCount) override final |
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| dwStatus | setName (const char *name) override |
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| dwStatus | setNodePeriod (uint32_t period) override final |
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| dwStatus | setOutputChannel (ChannelObject *channel, uint8_t portID) override |
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| dwStatus | setState (const char *state) override |
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| dwStatus | updateCurrentErrorSignal (dwGraphErrorSignal &signal) override |
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| dwStatus | updateCurrentHealthSignal (dwGraphHealthSignal &signal) override |
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| dwStatus | validate () override |
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| | ~ExceptionSafeProcessNode () override=default |
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| virtual dwStatus | clearErrorSignal ()=0 |
| | Clear the error signal for this node. More...
|
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| virtual dwStatus | clearHealthSignal ()=0 |
| | Clear the health signal for this node. More...
|
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| virtual dwStatus | getErrorSignal (dwGraphErrorSignal &sehErrorSignal, dwGraphErrorSignal *&errorSignal, uint16_t const sourceId, char8_t const *instanceName=nullptr)=0 |
| | Get the pointer to the error signal for this node. More...
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| virtual dwStatus | getHealthSignal (dwGraphHealthSignal *&healthSignals, bool updateFromModule=false)=0 |
| | Get the pointer to the health signal for this node. More...
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| virtual dwStatus | getInputChannel (const uint8_t portID, ChannelObject *&channel) const =0 |
| | Gets the input channel associated with the input port. More...
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| virtual dwStatus | getInputPort (const uint8_t portID, dw::framework::PortBase *&port) const =0 |
| | Gets the input port associated with the port id. More...
|
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| virtual dwStatus | getName (const char **name)=0 |
| | Get the name of the node. More...
|
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| virtual dwStatus | getOutputChannel (const uint8_t portID, ChannelObject *&channel) const =0 |
| | Gets the output channel associated with the output port. More...
|
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| virtual dwStatus | getOutputPort (const uint8_t portID, dw::framework::PortBase *&port) const =0 |
| | Gets the output port associated with the port id. More...
|
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| virtual dwStatus | getPass (Pass **pass, uint8_t index)=0 |
| | Get a const pointer to the pass at a specific index. More...
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| virtual size_t | getPassCount () const noexcept=0 |
| | Get number of passes in the node. More...
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| virtual dwStatus | getPasses (VectorFixed< Pass * > &passList)=0 |
| | Get all the passes in the node. More...
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| virtual dwStatus | getPasses (VectorFixed< Pass * > &passList, dwProcessorType processorType)=0 |
| | Get node passes filtered by processor type and process type. More...
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| virtual dwStatus | reset ()=0 |
| | Resets the state of the node. More...
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| virtual void | resetPorts ()=0 |
| | Resets all the ports in the node. More...
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| virtual dwStatus | run ()=0 |
| | Runs all the passes in the node. More...
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| virtual dwStatus | runPass (size_t passIndex)=0 |
| | Run one pass by index as defined by the pass descriptors. More...
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| virtual dwStatus | setInputChannel (ChannelObject *channel, uint8_t portID)=0 |
| | Sets an input channel for this node with an accompanying port. More...
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| virtual dwStatus | setInputChannel (ChannelObject *channel, uint8_t portID, dwSerializationType dataType)=0 |
| | Sets an input channel for this node with an accompanying port. More...
|
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| virtual dwStatus | setIterationCount (uint32_t iterationCount)=0 |
| | Sets the node's iteration count. More...
|
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| virtual dwStatus | setName (const char *name)=0 |
| | Set the name of the node. More...
|
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| virtual dwStatus | setNodePeriod (uint32_t period)=0 |
| | Set the node's period. More...
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| virtual dwStatus | setOutputChannel (ChannelObject *channel, uint8_t portID)=0 |
| | Sets an output channel for this node with an accompanying port. More...
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| virtual dwStatus | setState (const char *state)=0 |
| | Set the current state in node. Node implementation of this API need to be thread-safe. More...
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| virtual dwStatus | updateCurrentErrorSignal (dwGraphErrorSignal &signal)=0 |
| | A function that allows user override to update error signal It is automatically called by dwFramework when getErrorSignal is called and when pass returns non-success return code. More...
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| virtual dwStatus | updateCurrentHealthSignal (dwGraphHealthSignal &signal)=0 |
| | A function that allows user override to update health signal It is automatically called by dwFramework during teardown and when pass returns non-success return code. More...
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| virtual dwStatus | validate ()=0 |
| | Checks that all mandatory ports are bound. The implementation should validate that all the ports are bound to the appropriate channels (any required ports, that is). For example, a camera node may have processed output and raw output ports, but only one is required to be bound. More...
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| virtual | ~Node ()=default |
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