Compute Graph Framework SDK Reference
5.8
PointCloudProcessingCommonTypes.hpp
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//
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// Notice
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// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA CORPORATION & AFFILIATES.
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//
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// SPDX-FileCopyrightText: Copyright (c) 2021 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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//
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// disclosure or distribution of this material and related documentation
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//
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#ifndef POINT_CLOUD_PROCESSING_COMMON_TYPES_HPP_
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#define POINT_CLOUD_PROCESSING_COMMON_TYPES_HPP_
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#include <dw/core/base/Types.h>
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namespace
dw
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{
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namespace
framework
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{
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using
dwLidarPose
=
struct
dwLidarPose
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{
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dwTime_t timeStampNow;
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dwTime_t
timeStampBefore
;
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dwTransformation3f
pose
;
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};
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static
constexpr
uint32_t
MAX_LIDAR_STITCHER_PORT_NUM
= 8;
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}
// namespace framework
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}
// namespace dw
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#endif
// POINT_CLOUD_PROCESSING_COMMON_TYPES_HPP_
dw::framework::MAX_LIDAR_STITCHER_PORT_NUM
static constexpr uint32_t MAX_LIDAR_STITCHER_PORT_NUM
Definition:
PointCloudProcessingCommonTypes.hpp:48
dw::framework::dwLidarPose
dwLidarPose { dwTime_t timeStampNow dwLidarPose
Definition:
PointCloudProcessingCommonTypes.hpp:43
dw::framework::timeStampBefore
dwTime_t timeStampBefore
Definition:
PointCloudProcessingCommonTypes.hpp:44
dw::framework::pose
dwTransformation3f pose
Definition:
PointCloudProcessingCommonTypes.hpp:45
dw
Definition:
Exception.hpp:47
src
dwframework
dwnodes
common
PointCloudProcessingCommonTypes.hpp
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