DriveWorks SDK Reference
5.4.5418 Release
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Renderer.h
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30 
46 #ifndef DWVISUALIZATION_RENDERER_H_
47 #define DWVISUALIZATION_RENDERER_H_
48 
50 
51 #include <dwvisualization/gl/GL.h>
52 
53 #ifdef __cplusplus
54 extern "C" {
55 #endif
56 
57 //#######################################################################################
58 const dwVector4f DW_RENDERER_COLOR_BLACK = {0.0f / 255.0f, 0.0f / 255.0f, 0.0f / 255.0f, 1.0f};
59 const dwVector4f DW_RENDERER_COLOR_WHITE = {255.0f / 255.0f, 255.0f / 255.0f, 255.0f / 255.0f, 1.0f};
60 const dwVector4f DW_RENDERER_COLOR_DARKGREY = {72.0f / 255.0f, 72.0f / 255.0f, 72.0f / 255.0f, 1.0f};
61 const dwVector4f DW_RENDERER_COLOR_LIGHTGREY = {185.0f / 255.0f, 185.0f / 255.0f, 185.0f / 255.0f, 1.0f};
62 
63 const dwVector4f DW_RENDERER_COLOR_DARKBLUE = {45.0f / 255.0f, 44.0f / 255.0f, 100.0f / 255.0f, 0.6f};
64 const dwVector4f DW_RENDERER_COLOR_BLUE = {32.0f / 255.0f, 72.0f / 255.0f, 230.0f / 255.0f, 1.0f};
65 const dwVector4f DW_RENDERER_COLOR_LIGHTBLUE = {51.0f / 255.0f, 153.0f / 255.0f, 255.0f / 255.0f, 0.6f};
66 
67 const dwVector4f DW_RENDERER_COLOR_DARKCYAN = {5.0f / 255.0f, 150.0f / 255.0f, 150.0f / 255.0f, 1.0f};
68 const dwVector4f DW_RENDERER_COLOR_CYAN = {40.0f / 255.0f, 130.0f / 255.0f, 255.0f / 255.0f, 1.0f};
69 const dwVector4f DW_RENDERER_COLOR_LIGHTCYAN = {150.0f / 255.0f, 230.0f / 255.0f, 230.0f / 255.0f, 1.0f};
70 
71 const dwVector4f DW_RENDERER_COLOR_DARKGREEN = {45.0f / 255.0f, 100.0f / 255.0f, 44.0f / 255.0f, 1.0f};
72 const dwVector4f DW_RENDERER_COLOR_GREEN = {32.0f / 255.0f, 230.0f / 255.0f, 32.0f / 255.0f, 1.0f};
73 const dwVector4f DW_RENDERER_COLOR_LIGHTGREEN = {118.0f / 255.0f, 185.0f / 255.0f, 0.0f / 255.0f, 1.0f};
74 const dwVector4f DW_RENDERER_COLOR_NVIDIA_GREEN = {0.4609375f, 0.72265625f, 0.0f, 1.0f};
75 const dwVector4f DW_RENDERER_COLOR_LIME = {227.0f / 255.0f, 255.0f / 255.0f, 0.0f / 255.0f, 1.0f};
76 
77 const dwVector4f DW_RENDERER_COLOR_DARKYELLOW = {242.0f / 255.0f, 186.0f / 255.0f, 73.0f / 255.0f, 1.0f};
78 const dwVector4f DW_RENDERER_COLOR_YELLOW = {230.0f / 255.0f, 230.0f / 255.0f, 10.0f / 255.0f, 1.0f};
79 const dwVector4f DW_RENDERER_COLOR_LIGHTYELLOW = {253.0f / 255.0f, 255.0f / 255.0f, 0.0f / 255.0f, 1.0f};
80 
81 const dwVector4f DW_RENDERER_COLOR_ORANGE = {230.0f / 255.0f, 100.0f / 255.0f, 10.0f / 255.0f, 1.0f};
82 
83 const dwVector4f DW_RENDERER_COLOR_DARKRED = {180.0f / 255.0f, 5.0f / 255.0f, 0.0f / 255.0f, 1.0f};
84 const dwVector4f DW_RENDERER_COLOR_RED = {230.0f / 255.0f, 72.0f / 255.0f, 32.0f / 255.0f, 1.0f};
85 const dwVector4f DW_RENDERER_COLOR_LIGHTRED = {250.0f / 255.0f, 100.0f / 255.0f, 100.0f / 255.0f, 1.0f};
86 
87 const dwVector4f DW_RENDERER_COLOR_DARKMAGENTA = {120.0f / 255.0f, 50.0f / 255.0f, 120.0f / 255.0f, 1.0f};
88 const dwVector4f DW_RENDERER_COLOR_MAGENTA = {230.f / 255.f, 25.f / 255.f, 230.f / 255.f, 1.f};
89 const dwVector4f DW_RENDERER_COLOR_LIGHTMAGENTA = {170.0f / 255.0f, 100.0f / 255.0f, 170.0f / 255.0f, 1.0f};
90 
91 const dwVector4f DW_RENDERER_COLOR_DARKPURPLE = {81.0f / 255.0f, 4.0f / 255.0f, 189.0f / 255.0f, 1.0f};
92 const dwVector4f DW_RENDERER_COLOR_PURPLE = {255.0f / 255.0f, 0.0f / 255.0f, 240.0f / 255.0f, 1.0f};
93 const dwVector4f DW_RENDERER_COLOR_LIGHTPURPLE = {181.0f / 255.0f, 138.0f / 255.0f, 242.0f / 255.0f, 1.0f};
94 
95 const dwVector3f DW_RENDERER_HSV_RED = {0.0f, 1.0f, 0.75f};
96 const dwVector3f DW_RENDERER_HSV_BLUE = {240.0f, 1.0f, 0.75f};
97 const dwVector3f DW_RENDERER_HSV_PURPLE = {270.0f, 1.0f, 0.75f};
98 
100 static const uint32_t DW_RENDERBUFFER_MAX_VIEWS = 10;
101 
102 //#######################################################################################
104 const dwVector3f DW_RENDER_COLORMAPSCALE_75M = {75.0f, 75.0f, 75.0f};
105 const dwVector3f DW_RENDER_COLORMAPSCALE_100M = {100.0f, 100.0f, 100.0f};
106 const dwVector3f DW_RENDER_COLORMAPSCALE_130M = {130.0f, 130.0f, 130.0f};
107 const dwVector3f DW_RENDER_COLORMAPSCALE_150M = {150.0f, 150.0f, 150.0f};
108 
109 //#######################################################################################
111 typedef enum dwRendererFonts {
122 
123 //#######################################################################################
125 typedef enum dwRenderBufferFormat {
132 
142 
153 
160 
163 {
171 
181 
183 static const uint32_t DW_RENDERER_DEFAULT_BUFFER_SIZE = 10000;
184 
186 typedef struct dwRenderBufferObject* dwRenderBufferHandle_t;
187 
189 typedef const struct dwRenderBufferObject* dwConstRenderBufferHandle_t;
190 
192 typedef struct dwRendererObject* dwRendererHandle_t;
193 
195 typedef const struct dwRendererObject* dwConstRendererHandle_t;
196 
197 //#######################################################################################
198 // RenderBuffer
199 //#######################################################################################
200 
215 dwStatus dwRenderBuffer_initialize(dwRenderBufferHandle_t* renderbuffer,
216  const dwRenderBufferVertexLayout layout,
217  const dwRenderBufferPrimitiveType primType,
218  const uint32_t primCount,
236 dwStatus dwRenderBuffer_createView(uint32_t* slot,
237  dwRenderBufferHandle_t renderbuffer,
238  const dwRenderBufferVertexLayout newLayout,
239  const dwRenderBufferPrimitiveType newPrimType,
257  uint32_t* maxVertices,
258  uint32_t* vertexStride,
259  dwRenderBufferHandle_t renderbuffer);
260 
277  uint32_t* maxVertices,
278  uint32_t* vertexStride,
279  const uint32_t startVertex,
280  dwRenderBufferHandle_t renderbuffer);
295 dwStatus dwRenderBuffer_unmap(uint32_t nVerts, dwRenderBufferHandle_t renderbuffer);
296 
306 dwStatus dwRenderBuffer_release(dwRenderBufferHandle_t renderbuffer);
307 
320  dwRenderBufferHandle_t renderbuffer);
321 
322 //#######################################################################################
323 // Renderer
324 //#######################################################################################
337 dwStatus dwRenderer_initialize(dwRendererHandle_t* renderer, dwVisualizationContextHandle_t context);
338 
347 dwStatus dwRenderer_reset(dwRendererHandle_t renderer);
348 
358 dwStatus dwRenderer_release(dwRendererHandle_t renderer);
359 
360 //#######################################################################################
361 // Get state
362 //#######################################################################################
372 dwStatus dwRenderer_getRect(dwRect* rect, dwConstRendererHandle_t obj);
373 
383 dwStatus dwRenderer_getColor(dwVector4f* color, dwConstRendererHandle_t obj);
384 
397 dwStatus dwRenderer_getColorMapScale(dwVector3f* colorMapScale, dwConstRendererHandle_t obj);
398 
408 dwStatus dwRenderer_getModelView(dwMatrix4f* matrix, dwConstRendererHandle_t obj);
409 
419 dwStatus dwRenderer_getProjection(dwMatrix4f* matrix, dwConstRendererHandle_t obj);
420 
430 dwStatus dwRenderer_getPointSize(float32_t* value, dwConstRendererHandle_t obj);
431 
441 dwStatus dwRenderer_getLineWidth(float32_t* value, dwConstRendererHandle_t obj);
442 
452 dwStatus dwRenderer_getFont(dwRendererFonts* value, dwConstRendererHandle_t obj);
453 
464 dwStatus dwRenderer_get2DTransform(dwMatrix3f* matrix, dwConstRendererHandle_t obj);
465 
466 //#######################################################################################
467 // Set state
468 //#######################################################################################
469 
480 dwStatus dwRenderer_setRect(const dwRect rect, dwRendererHandle_t obj);
481 
493 dwStatus dwRenderer_setViewportAndScissorRects(const dwRect viewport, const dwRect scissor, dwRendererHandle_t obj);
494 
504 dwStatus dwRenderer_setColor(const dwVector4f color, dwRendererHandle_t obj);
505 
518 dwStatus dwRenderer_setColorMapScale(const dwVector3f colorMapScale, dwRendererHandle_t obj);
519 
527 dwStatus dwRenderer_setModelView(const dwMatrix4f* matrix, dwRendererHandle_t obj);
528 
538 dwStatus dwRenderer_setProjection(const dwMatrix4f* matrix, dwRendererHandle_t obj);
539 
549 dwStatus dwRenderer_setPointSize(const float32_t value, dwRendererHandle_t obj);
550 
560 dwStatus dwRenderer_setLineWidth(const float32_t value, dwRendererHandle_t obj);
561 
571 dwStatus dwRenderer_setFont(const dwRendererFonts value, dwRendererHandle_t obj);
572 
582 dwStatus dwRenderer_set2DTransform(const dwMatrix3f* matrix, dwRendererHandle_t obj);
583 
584 //#######################################################################################
585 // Render calls
586 //#######################################################################################
587 
597 dwStatus dwRenderer_renderBuffer(dwConstRenderBufferHandle_t buffer, dwRendererHandle_t obj);
598 
610 dwStatus dwRenderer_renderData2D(const dwVector2f* buffer, size_t count, dwRenderBufferPrimitiveType primitiveType, dwRendererHandle_t obj);
611 
623 dwStatus dwRenderer_renderData3D(const dwVector3f* buffer, size_t count, dwRenderBufferPrimitiveType primitiveType, dwRendererHandle_t obj);
624 
635 dwStatus dwRenderer_renderCircle(dwVector2f center, float32_t radius, dwRendererHandle_t obj);
636 
648 dwStatus dwRenderer_renderTexture(const GLuint inputTexture, const GLenum textureTarget,
649  dwRendererHandle_t obj);
650 
667 dwStatus dwRenderer_renderSubTexture(const GLuint inputTexture, const GLenum textureTarget,
668  const float32_t minx, const float32_t miny,
669  const float32_t maxx, const float32_t maxy,
670  dwRendererHandle_t obj);
682 dwStatus dwRenderer_renderText(const int32_t x, const int32_t y, const char* text,
683  dwRendererHandle_t obj);
684 
696 dwStatus dwRenderer_renderTextNorm(const float32_t normX, const float32_t normY,
697  const char* text,
698  dwRendererHandle_t obj);
699 
700 #ifdef __cplusplus
701 }
702 #endif
703 
704 #endif // DW_VISUALIZATION_RENDERER_H_
dwRenderBufferFormat
Vertex component channel count and format.
Definition: Renderer.h:125
const struct dwRendererObject * dwConstRendererHandle_t
Const handle for the renderer.
Definition: Renderer.h:195
DW_VIZ_API_PUBLIC dwStatus dwRenderer_reset(dwRendererHandle_t renderer)
Resets renderer state.
float float32_t
Specifies POD types.
Definition: Types.h:70
const dwVector4f DW_RENDERER_COLOR_GREEN
Definition: Renderer.h:72
const dwVector4f DW_RENDERER_COLOR_WHITE
Definition: Renderer.h:59
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderTextNorm(const float32_t normX, const float32_t normY, const char *text, dwRendererHandle_t obj)
Renders a text line on the screen.
Defines a rectangle.
Definition: Types.h:191
Defines a four-element single-precision floating point vector.
Definition: Types.h:339
Defines a three-element floating-point vector.
Definition: Types.h:323
Defines a two-element single-precision floating-point vector.
Definition: Types.h:294
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_initialize(dwRenderBufferHandle_t *renderbuffer, const dwRenderBufferVertexLayout layout, const dwRenderBufferPrimitiveType primType, const uint32_t primCount, dwVisualizationContextHandle_t context)
Initializes a RenderBuffer structure for rendering.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderSubTexture(const GLuint inputTexture, const GLenum textureTarget, const float32_t minx, const float32_t miny, const float32_t maxx, const float32_t maxy, dwRendererHandle_t obj)
Renders a subrect of a textured quad on the screen.
const dwVector3f DW_RENDER_COLORMAPSCALE_75M
Color map scales - determine the bandwidth of the color spectrum.
Definition: Renderer.h:104
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setProjection(const dwMatrix4f *matrix, dwRendererHandle_t obj)
Sets current projection matrix.
dwRenderBufferPositionSemantic posSemantic
Definition: Renderer.h:165
const dwVector4f DW_RENDERER_COLOR_LIGHTCYAN
Definition: Renderer.h:69
uint32_t GLuint
Definition: Image.h:63
const dwVector4f DW_RENDERER_COLOR_LIGHTYELLOW
Definition: Renderer.h:79
const dwVector3f DW_RENDERER_HSV_RED
Definition: Renderer.h:95
uint32_t GLenum
Definition: Image.h:62
const dwVector4f DW_RENDERER_COLOR_DARKGREY
Definition: Renderer.h:60
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getColorMapScale(dwVector3f *colorMapScale, dwConstRendererHandle_t obj)
Gets current rendering color map scale.
const dwVector4f DW_RENDERER_COLOR_YELLOW
Definition: Renderer.h:78
const dwVector3f DW_RENDER_COLORMAPSCALE_130M
Definition: Renderer.h:106
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setLineWidth(const float32_t value, dwRendererHandle_t obj)
Sets current line width, in pixels.
const dwVector4f DW_RENDERER_COLOR_LIGHTGREEN
Definition: Renderer.h:73
dwRenderBufferPositionSemantic
Vertex component semantics.
Definition: Renderer.h:137
const dwVector4f DW_RENDERER_COLOR_DARKMAGENTA
Definition: Renderer.h:87
const dwVector4f DW_RENDERER_COLOR_DARKCYAN
Definition: Renderer.h:67
DW_VIZ_API_PUBLIC dwStatus dwRenderer_release(dwRendererHandle_t renderer)
Released the renderer.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setPointSize(const float32_t value, dwRendererHandle_t obj)
Sets current point size.
const dwVector4f DW_RENDERER_COLOR_LIME
Definition: Renderer.h:75
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getFont(dwRendererFonts *value, dwConstRendererHandle_t obj)
Gets current font.
const dwVector4f DW_RENDERER_COLOR_DARKRED
Definition: Renderer.h:83
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_createView(uint32_t *slot, dwRenderBufferHandle_t renderbuffer, const dwRenderBufferVertexLayout newLayout, const dwRenderBufferPrimitiveType newPrimType, dwVisualizationContextHandle_t context)
Creates an additional view for a render buffer, allowing you to change layout and primitive type...
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getRect(dwRect *rect, dwConstRendererHandle_t obj)
Gets current rendering screen area expressed in pixel values.
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_release(dwRenderBufferHandle_t renderbuffer)
Releases the RenderBuffer data structure.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getLineWidth(float32_t *value, dwConstRendererHandle_t obj)
Gets current line width, in pixels.
const dwVector3f DW_RENDER_COLORMAPSCALE_100M
Definition: Renderer.h:105
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getModelView(dwMatrix4f *matrix, dwConstRendererHandle_t obj)
Gets current ModelView matrix.
const dwVector4f DW_RENDERER_COLOR_LIGHTRED
Definition: Renderer.h:85
struct dwVisualizationContextObject * dwVisualizationContextHandle_t
Context handle.
Definition: Visualization.h:67
dwRenderBufferColorSemantic
Vertex component semantics.
Definition: Renderer.h:144
dwRenderBufferFormat posFormat
Definition: Renderer.h:164
static const uint32_t DW_RENDERER_DEFAULT_BUFFER_SIZE
The maximum number of vertices that can be passed to a call dwRenderer_renderData3D() or dwRenderer_r...
Definition: Renderer.h:183
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_set2DCoordNormalizationFactors(const float32_t width, const float32_t height, dwRenderBufferHandle_t renderbuffer)
Sets 2D normalization values when 2D coordinates are specified in pixel values and not in 0...
struct dwRenderBufferObject * dwRenderBufferHandle_t
Handle representing vertex data for rendering.
Definition: Renderer.h:186
dwRenderBufferFormat colFormat
Definition: Renderer.h:166
dwStatus
Status definition.
Definition: Status.h:180
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setColorMapScale(const dwVector3f colorMapScale, dwRendererHandle_t obj)
Sets current rendering color mapping scale.
NVIDIA DriveWorks API: Visualization Methods
const dwVector4f DW_RENDERER_COLOR_BLACK
Definition: Renderer.h:58
dwRenderBufferFormat texFormat
Definition: Renderer.h:168
const dwVector4f DW_RENDERER_COLOR_MAGENTA
Definition: Renderer.h:88
const dwVector4f DW_RENDERER_COLOR_NVIDIA_GREEN
Definition: Renderer.h:74
const dwVector3f DW_RENDERER_HSV_BLUE
Definition: Renderer.h:96
DW_VIZ_API_PUBLIC dwStatus dwRenderer_initialize(dwRendererHandle_t *renderer, dwVisualizationContextHandle_t context)
Initializes a Renderer.
const struct dwRenderBufferObject * dwConstRenderBufferHandle_t
Const handle representing vertex data for rendering.
Definition: Renderer.h:189
Defines a 3x3 matrix of floating point numbers.
Definition: Types.h:240
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setModelView(const dwMatrix4f *matrix, dwRendererHandle_t obj)
Sets current ModelView matrix.
Defines a 4x4 matrix of floating point numbers (column major).
Definition: Types.h:274
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderData2D(const dwVector2f *buffer, size_t count, dwRenderBufferPrimitiveType primitiveType, dwRendererHandle_t obj)
Renders a set of 2D vertices.
struct dwRendererObject * dwRendererHandle_t
Handle for the renderer.
Definition: Renderer.h:192
#define DW_VIZ_API_PUBLIC
Definition: Exports.h:49
static const uint32_t DW_RENDERBUFFER_MAX_VIEWS
The maximal number of views that can be created in with.
Definition: Renderer.h:100
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getPointSize(float32_t *value, dwConstRendererHandle_t obj)
Gets current point size.
const dwVector4f DW_RENDERER_COLOR_LIGHTGREY
Definition: Renderer.h:61
NVIDIA DriveWorks API: GL Methods
const dwVector4f DW_RENDERER_COLOR_LIGHTMAGENTA
Definition: Renderer.h:89
const dwVector4f DW_RENDERER_COLOR_RED
Definition: Renderer.h:84
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getColor(dwVector4f *color, dwConstRendererHandle_t obj)
Gets current rendering color.
dwRenderBufferPrimitiveType
Render primitives supported by the renderer.
Definition: Renderer.h:173
const dwVector4f DW_RENDERER_COLOR_DARKBLUE
Definition: Renderer.h:63
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderData3D(const dwVector3f *buffer, size_t count, dwRenderBufferPrimitiveType primitiveType, dwRendererHandle_t obj)
Renders a set of 3D vertices.
const dwVector4f DW_RENDERER_COLOR_BLUE
Definition: Renderer.h:64
const dwVector3f DW_RENDER_COLORMAPSCALE_150M
Definition: Renderer.h:107
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_unmap(uint32_t nVerts, dwRenderBufferHandle_t renderbuffer)
After a map/mapRange, returns the updated buffer to the RenderBuffer structure and updates the GPU po...
DW_VIZ_API_PUBLIC dwStatus dwRenderer_set2DTransform(const dwMatrix3f *matrix, dwRendererHandle_t obj)
Sets current 2D transformation applied when rendering to the screen.
const dwVector4f DW_RENDERER_COLOR_DARKGREEN
Definition: Renderer.h:71
Vertex layout describing format and semantics for position, color, and texture.
Definition: Renderer.h:162
DW_VIZ_API_PUBLIC dwStatus dwRenderer_getProjection(dwMatrix4f *matrix, dwConstRendererHandle_t obj)
Gets current projection matrix.
dwRendererFonts
Font types and sizes supported by the renderer.
Definition: Renderer.h:111
const dwVector4f DW_RENDERER_COLOR_PURPLE
Definition: Renderer.h:92
const dwVector3f DW_RENDERER_HSV_PURPLE
Definition: Renderer.h:97
const dwVector4f DW_RENDERER_COLOR_ORANGE
Definition: Renderer.h:81
DW_VIZ_API_PUBLIC dwStatus dwRenderer_get2DTransform(dwMatrix3f *matrix, dwConstRendererHandle_t obj)
Gets current 2D transformation applied when rendering to the screen.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderBuffer(dwConstRenderBufferHandle_t buffer, dwRendererHandle_t obj)
Renders a RenderBuffer.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderText(const int32_t x, const int32_t y, const char *text, dwRendererHandle_t obj)
Renders a text line on the screen.
dwRenderBufferColorSemantic colSemantic
Definition: Renderer.h:167
const dwVector4f DW_RENDERER_COLOR_DARKYELLOW
Definition: Renderer.h:77
const dwVector4f DW_RENDERER_COLOR_LIGHTPURPLE
Definition: Renderer.h:93
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_mapRange(float32_t **map, uint32_t *maxVertices, uint32_t *vertexStride, const uint32_t startVertex, dwRenderBufferHandle_t renderbuffer)
Maps a contiguous range of the CPU copy of a RenderBuffer to the application for updating.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderCircle(dwVector2f center, float32_t radius, dwRendererHandle_t obj)
Renders a 2D circle.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setColor(const dwVector4f color, dwRendererHandle_t obj)
Sets current rendering color.
dwRenderBufferTexSemantic
Vertex component semantics.
Definition: Renderer.h:155
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setRect(const dwRect rect, dwRendererHandle_t obj)
Sets current rendering screen area expressed in pixel values.
DW_VIZ_API_PUBLIC dwStatus dwRenderBuffer_map(float32_t **map, uint32_t *maxVertices, uint32_t *vertexStride, dwRenderBufferHandle_t renderbuffer)
Maps the CPU copy of a RenderBuffer to the application for updating.
const dwVector4f DW_RENDERER_COLOR_LIGHTBLUE
Definition: Renderer.h:65
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setFont(const dwRendererFonts value, dwRendererHandle_t obj)
Sets current font.
DW_VIZ_API_PUBLIC dwStatus dwRenderer_renderTexture(const GLuint inputTexture, const GLenum textureTarget, dwRendererHandle_t obj)
Renders a textured quad on the screen.
const dwVector4f DW_RENDERER_COLOR_DARKPURPLE
Definition: Renderer.h:91
DW_VIZ_API_PUBLIC dwStatus dwRenderer_setViewportAndScissorRects(const dwRect viewport, const dwRect scissor, dwRendererHandle_t obj)
Sets viewport and scissor rectangles in pixel values.
dwRenderBufferTexSemantic texSemantic
Definition: Renderer.h:169
const dwVector4f DW_RENDERER_COLOR_CYAN
Definition: Renderer.h:68