Rendering to EGLDevice#

These are the steps to render to an EGL device (more detailed steps follow):

  1. Create an EGL display from an EGL device.

  2. Create an EGL context from the EGL display.

  3. Create an EGL stream producer surface.

  4. Bind a GL context to the stream surface, i.e. make current.

  5. Post the surface contents to the stream using swap buffers.