DriveWorks SDK Reference
5.14.77 Release
For Test and Development only
ImageProcessingCommon.h
Go to the documentation of this file.
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//
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// Notice
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// ALL NVIDIA DESIGN SPECIFICATIONS AND CODE ("MATERIALS") ARE PROVIDED "AS IS" NVIDIA MAKES
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// NVIDIA CORPORATION & AFFILIATES assumes no responsibility for the consequences of use of such
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// information or for any infringement of patents or other rights of third parties that may
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// result from its use. No license is granted by implication or otherwise under any patent
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// or patent rights of NVIDIA CORPORATION & AFFILIATES. No third party distribution is allowed unless
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// expressly authorized by NVIDIA. Details are subject to change without notice.
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA CORPORATION & AFFILIATES products are not authorized for use as critical
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// components in life support devices or systems without express written approval of
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// NVIDIA CORPORATION & AFFILIATES.
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//
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// SPDX-FileCopyrightText: Copyright (c) 2015-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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// SPDX-License-Identifier: LicenseRef-NvidiaProprietary
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//
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// NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
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// property and proprietary rights in and to this material, related
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// documentation and any modifications thereto. Any use, reproduction,
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// disclosure or distribution of this material and related documentation
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// without an express license agreement from NVIDIA CORPORATION or
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// its affiliates is strictly prohibited.
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//
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#ifndef DW_IMAGEPROCESSING_COMMON_H_
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#define DW_IMAGEPROCESSING_COMMON_H_
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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typedef
enum
dwImageProcessingInterpolation
{
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DW_IMAGEPROCESSING_INTERPOLATION_DEFAULT
,
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DW_IMAGEPROCESSING_INTERPOLATION_LINEAR
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}
dwImageProcessingInterpolation
;
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typedef
enum
dwImageProcessingBorderMode
{
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DW_IMAGEPROCESSING_BORDER_MODE_ZERO
= 0,
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DW_IMAGEPROCESSING_BORDER_MODE_MIRROR
= 1,
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DW_IMAGEPROCESSING_BORDER_MODE_REPEAT
= 2,
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DW_IMAGEPROCESSING_BORDER_MODE_WRAP
= 3,
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}
dwImageProcessingBorderMode
;
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#ifdef __cplusplus
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}
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#endif
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#endif
// DW_IMAGETRANSFORMATION_H_
dwImageProcessingBorderMode
dwImageProcessingBorderMode
Border mode (valid for DW_IMAGE_CUDA types)
Definition:
ImageProcessingCommon.h:61
dwImageProcessingInterpolation
dwImageProcessingInterpolation
Interpolation mode.
Definition:
ImageProcessingCommon.h:53
DW_IMAGEPROCESSING_BORDER_MODE_MIRROR
@ DW_IMAGEPROCESSING_BORDER_MODE_MIRROR
Mirror Border Mode.
Definition:
ImageProcessingCommon.h:65
DW_IMAGEPROCESSING_BORDER_MODE_WRAP
@ DW_IMAGEPROCESSING_BORDER_MODE_WRAP
Wrap Border Mode.
Definition:
ImageProcessingCommon.h:69
DW_IMAGEPROCESSING_BORDER_MODE_REPEAT
@ DW_IMAGEPROCESSING_BORDER_MODE_REPEAT
Repeat Border Mode.
Definition:
ImageProcessingCommon.h:67
DW_IMAGEPROCESSING_BORDER_MODE_ZERO
@ DW_IMAGEPROCESSING_BORDER_MODE_ZERO
No Border.
Definition:
ImageProcessingCommon.h:63
DW_IMAGEPROCESSING_INTERPOLATION_DEFAULT
@ DW_IMAGEPROCESSING_INTERPOLATION_DEFAULT
Simplest form of interpolation.
Definition:
ImageProcessingCommon.h:55
DW_IMAGEPROCESSING_INTERPOLATION_LINEAR
@ DW_IMAGEPROCESSING_INTERPOLATION_LINEAR
Bilinear interpolation.
Definition:
ImageProcessingCommon.h:57
Advance Information | Subject to Change | Prepared and Provided under NDA | Generated by NVIDIA | PR-08397-V5.0