NVIDIA SIPL: Common Data Structures - SIPL
Definition in file NvSIPLCommon.hpp.
Go to the source code of this file.
Data Structures | |
| struct | nvsipl::NvSiplRect |
| Holds a rectangular region of a surface. More... | |
| struct | nvsipl::NvSiplPoint |
| Defines the location of a point on a two-dimensional object. More... | |
| struct | nvsipl::NvSiplPointFloat |
| Defines the float-precision location of a point on a two-dimensional object. More... | |
| struct | nvsipl::SIPLErrorDetails |
| Error details for a particular device. More... | |
Namespaces | |
| nvsipl | |
| Contains the classes and variables for implementation of SIPL. | |
Macros | |
| #define | SIPL_TRUE |
| A true NvSiplBool value. More... | |
| #define | SIPL_FALSE |
| A false NvSiplBool value. More... | |
Typedefs | |
| typedef uint64_t | nvsipl::NvSiplGlobalTime |
| Media global time, measured in microseconds. More... | |
| typedef uint32_t | nvsipl::NvSiplBool |
| A boolean value, holding SIPL_TRUE or SIPL_FALSE. More... | |