Render Path-Traced Hair in Real Time with NVIDIA GeForce RTX 50 Series GPUs
Hardware support for ray tracing triangle meshes was introduced as part of NVIDIA RTX in 2018. But ray tracing for hair and fur has remained a compute-intensive problem that has been difficult to further accelerate. That is, until now. NVIDIA GeForce 50 Series GPUs include a major advancement in the acceleration of ray tracing for … Continue reading Render Path-Traced Hair in Real Time with NVIDIA GeForce RTX 50 Series GPUs
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