
Last Updated:
11
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02
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2007
Adobe Photoshop Plug-ins
This installer contains two plug-ins and several helpful scripts for Adobe® Photoshop®:
- NVIDIA Normal Map Filter
- NVIDIA DDS Plug-in
- NVIDIA Mipster Script
- NVIDIA Cube Map Shuffler
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The Plug-ins
The NVIDIA Normal Map filter creates normal maps from height maps for per pixel rendering. The DDS plug-in supports the DXTC texture compression format and allows you to open and save .dds files in RGB format. It reads and writes .dds files compressed or uncompressed.
*Note: If you are looking for texture compression libraries or command-line tools, please take a look at our new GPU-Accelerated Texture Tools, which provide a 10x performance boost if you have a GeForce 8 Series GPU.
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Texture Compression Plug-In
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Normal Map Filter
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The Scripts
Mipster is a mip-map generation tool that leverages the power of Photoshop CS2’s internal image filtering engine along with the NVIDIA DDS Plug-in and Normal Map Filter (for Windows). While Mipster will function without either of these NVIDIA plug-ins (e.g., on Macintosh), it works best in tandem with them.
The Cube Map Shuffler script rearranges cube-map-face elements for use with different export and editing tools. It can quickly convert and copy between different cubemap layout formats, a task that has previously been annoyingly slow and error-prone. If you are used to editing cube map faces, you’ll find this script makes format changes a lot easier.
If you are working with DDS files, you may also find our DDS Utilities, DDS Thumbnail Viewer, and Windows Texture Viewer to be useful.
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Results of the Mipster Script |
Our Adobe Photoshop Plug-ins are part of a larger set of NVIDIA developer tools. Visit our Tools & SDKs homepage.