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Last Updated: 11 / 02 / 2007

Adobe Photoshop Plug-ins

This installer contains two plug-ins and several helpful scripts for Adobe® Photoshop®:

  • NVIDIA Normal Map Filter
  • NVIDIA DDS Plug-in
  • NVIDIA Mipster Script
  • NVIDIA Cube Map Shuffler

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The Plug-ins

The NVIDIA Normal Map filter creates normal maps from height maps for per pixel rendering. The DDS plug-in supports the DXTC texture compression format and allows you to open and save .dds files in RGB format. It reads and writes .dds files compressed or uncompressed.  

*Note: If you are looking for texture compression libraries or command-line tools, please take a look at our new GPU-Accelerated Texture Tools, which provide a 10x performance boost if you have a GeForce 8 Series GPU.

TextureCompression.jpg

Texture Compression Plug-In

NormalMapFilter.jpg

Normal Map Filter

The Scripts

Mipster is a mip-map generation tool that leverages the power of Photoshop CS2’s internal image filtering engine along with the NVIDIA DDS Plug-in and Normal Map Filter (for Windows). While Mipster will function without either of these NVIDIA plug-ins (e.g., on Macintosh), it works best in tandem with them.

The Cube Map Shuffler script rearranges cube-map-face elements for use with different export and editing tools. It can quickly convert and copy between different cubemap layout formats, a task that has previously been annoyingly slow and error-prone. If you are used to editing cube map faces, you’ll find this script makes format changes a lot easier.

If you are working with DDS files, you may also find our DDS Utilities, DDS Thumbnail Viewer, and Windows Texture Viewer to be useful.

Mipster_normal.jpg

Results of the Mipster Script


Our Adobe Photoshop Plug-ins are part of a larger set of NVIDIA developer tools. Visit our Tools & SDKs homepage.








Adobe Photoshop Normal Map and DDS Authoring Plug-ins Installer Version 8.23 (4.2 MB)


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