Edward Liu
Edward Liu is a Senior Real Time Rendering Engineer at NVIDIA, focusing on R&D of graphics and rendering technologies on future SW/HW architectures. He is interested in real-time and offline rendering, game engine architectures, light transport simulation, image reconstruction and generating cool images with deep learning. Previously he also worked as a Developer Technology Engineer at NVIDIA, performing low-level optimizations on GPUs and worked on various novel algorithms such as Lens Matched Shading for next-gen GPUs. In his spare time, he enjoys travelling and landscape photography.