What is Limiting Your Rendering Performance? Using ‘Nsight Graphics: GPU Trace’ and the Peak-Performance-Percentage Method
By Nadeem Mohammad, posted Jun 04 2019 at 10:04AM

Game development is complicated, and even the most mature pipelines can hit snags that will bring performance to a crawl.
The post What is Limiting Your Rendering Performance? Using ‘Nsight Graphics: GPU Trace’ and the Peak-Performance-Percentage Method appeared first on NVIDIA Developer News Center.