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VRWorks at GTC


GTC 2019 Sessions

Optical FlowS91024 - NVIDIA Optical Flow SDK in Turing GPUsNVIDIA
VRWorks 360 VideoS91027 - How Pixvana uses NVIDIA VR Works SDK in the Cloud to Stitch 8k+ 360-degree Videos and Turn them into Interactive VR Videos for Enterprise TrainingPixvana
VRWoks GraphicsS91047 - Vive Pro Eye Tracking and Foveated Rendering with VRS (Presented by HTC Vive)HTC Vive
ResearchS9156 - Streaming VR Content from the CloudNVIDIA
VRWorks GraphicsS9209 - Advances in Real-Time Automotive VisualisationZerolight
ResearchS9571 - NVGaze: Anatomy-Aware Augmentation for Low-Latency, Near-Eye Gaze EstimationNVIDIA
VRWorksS9891 - Updates on Professional VRNVIDIA
NVIDIA HolodeckS9906 - XR Strategies for Engineering and ConstructionAutodesk
ResearchS9916 - VR Research at NVIDIANVIDIA
PanelS9935 - The Future of Virtual Reality: Visual Perception, Adaptive Rendering, and RoboticsMultiple
ResearchS9960 - Sixty Milliseconds To Get It Right: Gaze-Contingent Rendering and Human PerceptionNVIDIA

GTC 2018 Sessions

VRWorks Graphicse8300 - NVIDIA's VR Insights: OpenGL, Vulkan and Dual-Input HMDsNVIDIA
NVIDIA Holodecke8433 - NVIDIA HolodeckNVIDIA
VRWorks GraphicsS8210 - Using NVIDIA VRWorks to Optimize Warehouse-Scale VR ExperiencesVRstudios Inc.
VRWorks GraphicsS8846 - Enhancing and Accelerating Your VR Applications with the VRWorks SDKNVIDIA
VRWoks 360 VideoS8886 - How Z CAM VR Camera Benefited from VRWorks IntegrationZ-Cam
VRWorks 360 VideoS8934 - Stitching 8K Video in the Cloud with Pixvana SPIN Studio and VRWorksPIXVANA
VRWorks AudioS8680 - Creating Immersive Audio Effects in Games and Applications Using VRWorks AudioNVIDIA
VR (OGL+Vulkan)S8695 - NVIDIA VR UpdateNVIDIA
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