With the latest release of Nsight™ Visual Studio Edition, we are excited to present the latest features available to help developers profile, analyse, debug and optimize their GPGPU and graphics applications.
Past videos and webinars are available here http://developer.nvidia.com/nsight-visual-studio-edition-videos.
No online webinars are currently scheduled. Please check back here for future online webinar announcements.
NVIDIA GameWorks™ Developer Tools Hands-on Labs @ GDC 2014
Get your hands dirty and experience the latest and greatest tools for modern game development. Join us at GDC'14 for a set of hands-on labs, using content and technology from Croteam's Serious Sam 3, to learn the skills required to debug and optimize your game title for the latest gaming hardware for Desktop and Android. Multiple sessions are scheduled each day and each lab runs approximately 80 minutes.
Location: InterContinental SF Hotel
- 888 Howard Street, San Francisco USA (Intersection of Fifth Street and Howard Street)
Direct3D 11 development redefined with NVIDIA Nsight Visual Studio Edition 4.0
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Tuesday, March 18th |Sessions throughout day (80 min sessions starting from 9:00am)
In this hands-on lab, you'll use the adventures of Sam "Serious" Stone to learn to use the latest features of Nsight, focused on Direct3D 11 development. We'll show you the in's and out's of the new user experience for Direct3D, using the Croteam's Serious Engine. You'll learn about Nsight's tighter integration with Microsoft Visual Studio, experience new shader debugging and profiling features and be the first to see the new compute shader profiling capabilities.
Unleash the power of Tegra K1 with game-console-class development tools for Android
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Wednesday, March 19th | Sessions throughout day (80 min sessions starting from 9:00am)
In this hands-on lab, you'll learn tools and techniques for porting and developing high-quality game titles on Android, such as Croteam's Serious Sam 3. You'll learn details of developing for Android using Nsight Tegra, NVIDIA's Visual Studio based Android development environment. Don’t use Visual Studio? Don't despair, you'll also learn how to optimize mobile CPU workloads using Tegra System Profiler and debug and optimize graphics applications using the Tegra Graphics Debugger for Tegra K1. Secure your development station now to get a preview of programming with Tegra K1 before anyone else!