Developer Blog: Using Windows ML, ONNX, and NVIDIA Tensor Cores

HPC, Development Tools & Libraries, Featured, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 28 2020

As more and more deep learning models are being deployed into production environments, there is a growing need for a separation between the work on the model itself, and the work of integrating it into a production pipeline.

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GTC Digital Demo: NVIDIA Clara Deploy Application Framework Powers Smart Hospitals

AI / Deep Learning, Featured, Healthcare & Life Sciences, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 25 2020

Hospitals are moving to edge solutions for real-time processing and to maintain patient data privacy. This comes at a time when hundreds of AI algorithms are being deployed in smart hospitals for imaging, genomics, and video batch processing.

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AI Helps Create New Manga Reflecting Osamu Tezuka’s Legendary Works

AI / Deep Learning, Top Stories, Featured, Higher Education/Academia, Machine Learning & Artificial Intelligence, NVIDIA Research

Nadeem Mohammad, posted Apr 22 2020

To keep Osamu Tezuka's legacy alive, a team of researchers and artists from Kioxia Corporation, a Japanese memory manufacturer, in collaboration with artists from Tezuka Productions and academic partners, used deep learning to design the world’s firs

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Automatically Convert Your Photos into 3D Images with AI

AI / Deep Learning, Top Stories, Featured, Higher Education/Academia, Image Processing, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 22 2020

To convert a single RGB-D input image into a 3D photo, a team of researchers from Virginia Tech and Facebook developed a deep learning-based image inpainting model that can synthesize color and depth structures in regions occluded in the original vie

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Ray Tracing Essentials Part 6: The Rendering Equation

Graphics / Simulation, Computer Graphics & Visualization, Featured, ray tracing

Nadeem Mohammad, posted Apr 22 2020

This post is about the sixth video in this series, the rendering equation. Arguably the most important equation in realistic computer graphics is The Rendering Equation. In this talk we show this equation and explain each term.

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NVIDIA and King’s College London Announce MONAI, AI Framework for Healthcare Research

AI / Deep Learning, HPC, Featured, Healthcare & Life Sciences, Higher Education/Academia, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 22 2020

To help place AI tools in the hands of the world’s leading medical researchers, NVIDIA, in collaboration with King's College London, introduced MONAI, an open-source AI framework for healthcare research.

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AI at the Edge Challenge Spotlight: Sim-to-Real, an Effective Robot Navigation Framework

Autonomous Machines, IVA / IoT, Autonomous, Featured, Higher Education/Academia, Machine Learning & Artificial Intelligence, Robotics

Nadeem Mohammad, posted Apr 22 2020

Autonomous robot navigation is a hard problem that is best tackled with deep learning frameworks running on powerful AI platforms.

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GTC Digital: Crafting a Real-Time Path-Tracer for Minecraft RTX

Graphics / Simulation, Computer Graphics & Visualization, Featured, GTC, RTX

Nadeem Mohammad, posted Apr 22 2020

At GTC Digital, NVIDIA engineers, in collaboration with Microsoft, revealed how they crafted a real-time path tracer in Minecraft with NVIDIA RTX technology.

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Developer Blog: Introducing Low-Level GPU Virtual Memory Management

Data Science, HPC, CUDA, Featured

Nadeem Mohammad, posted Apr 22 2020

CUDA 10.2 introduces a new set of API functions for virtual memory management. In this post, we explain how to use the new API functions and go over some real-world application use cases.

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