AI-Powered Robotic Cameraman Tracks Moving Objects

News, Embedded, Higher Education / Academia, Image Processing, Jetson, Machine Learning & Artificial Intelligence, Media & Entertainment, Video Processing

Nadeem Mohammad, posted Apr 21 2016

A team of students and alumni from UC Santa Cruz developed a prototype device called Raven that clips onto a GoPro camera and automatically tracks a selected target with the help of computer vision.

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Share Your Science: Creating Volumetric Video of Real People in Virtual Reality

Research, CUDA, GeForce, Machine Learning & Artificial Intelligence, Media & Entertainment, Share Your Science, Virtual Reality

Nadeem Mohammad, posted Apr 19 2016

Experience real people on any virtual reality headset. Joel Pitt, a machine learning researcher at 8i, shares how the startup is using NVIDIA GPUs and CUDA to put real volumetric video of humans in virtual reality environments.

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Share Your Science: Real-Time Facial Reenactment of YouTube Videos

Features, Research, CUDA, Facial Recognition, GeForce, Machine Learning & Artificial Intelligence, Media & Entertainment, Share Your Science

Nadeem Mohammad, posted Apr 06 2016

Matthias Niessner of Stanford University shares how his team of researchers are using TITAN X GPUs and CUDA to manipulate YouTube videos with real-time facial reenactment that works with any commodity webcam.

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NVIDIA Announcements at the 2016 GPU Technology Conference

Features, News, Automotive, CUDA, Development Tools & Libraries, GTC, Image Processing, Machine Learning & Artificial Intelligence, Media & Entertainment, Tesla

Nadeem Mohammad, posted Apr 06 2016

If you missed the opening keynote by NVIDIA CEO Jen-Hsun Huang, here’s a recap of today’s announcements at the GPU Technology Conference in Silicon Valley.

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Share Your Science: GPU-Accelerated 3D Oil Painting Simulation

Research, Computational Fluid Dynamics (CFD), CUDA, GeForce, GTC, Media & Entertainment, Share Your Science

Nadeem Mohammad, posted Apr 06 2016

Zhili Chen, a 3D Graphics Researcher from Adobe Research, shares how they are using TITAN X GPUs and CUDA to create a real-time painting system that simulates the interactions between brush, paint, and canvas at the bristle level.

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