Using MATLAB and TensorRT on NVIDIA GPUs

Artificial Intelligence, Computer Vision & Machine Vision, CUDA, Development Tools & Libraries, Machine Learning & Artificial Intelligence, MATLAB, TensorRT

Nadeem Mohammad, posted Oct 09 2018

MathWorks recently released MATLAB R2018b which integrates with NVIDIA TensorRT through GPU Coder. With this integration, scientists and engineers can achieve faster inference performance on GPUs from within MATLAB.

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Windows 10 October 2018 Update: Available Now – Includes DirectX Raytracing

Game Development, Development Tools & Libraries, Games, ray tracing, RTX

Nadeem Mohammad, posted Oct 05 2018

Real-time ray tracing has been the holy grail of graphics for decades. At this year’s GDC, NVIDIA and Microsoft joined forces, announcing plans to make this incredible technology accessible to all Windows developers.

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PyTorch 1.0 Accelerated On NVIDIA GPUs

Artificial Intelligence, Computer Vision & Machine Vision, CUDA, cuDNN, Development Tools & Libraries, Machine Learning & Artificial Intelligence, Python

Nadeem Mohammad, posted Oct 02 2018

Facebook announced availability of PyTorch 1.0 preview release today at the PyTorch Developer Conference, an event for PyTorch Developer Community. PyTorch is one of the most widely used deep learning frameworks by researchers and developers.

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NVIDIA Jetson AGX Xavier Developer Kit Now Available

Artificial Intelligence, Features, Robotics, Computer Vision & Machine Vision, Development Tools & Libraries, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Sep 12 2018

Today at GTC Japan, we introduced a family of systems for autonomous machines: NVIDIA AGX. This includes DRIVE AGX for self-driving cars, Jetson AGX for robotics and smart cities and Clara AGX for healthcare.

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NVIDIA Turing Optimized Developer SDKs

Artificial Intelligence, Design & Visualization, Features, Game Development, Computer Graphics & Visualization, Development Tools & Libraries, Machine Learning & Artificial Intelligence, ray tracing, Turing

Nadeem Mohammad, posted Aug 13 2018

The NVIDIA Turing architecture is one of the biggest leaps in computer graphics in 20 years. Here’s a look at all of the developer software announced to take advantage of this cutting-edge GPU.

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DX12 Ray Tracing Tutorials

Game Development, Development Tools & Libraries, Games, ray tracing

Nadeem Mohammad, posted Aug 10 2018

Real-time ray tracing represents a new milestone in gaming graphics. Game developers have relied on rasterization techniques which looked very, very good.

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Ansel Coffee Break: What is NVIDIA Ansel? (5:20 minutes)

Game Development, Ansel, Computer Graphics & Visualization, Development Tools & Libraries, Games

Nadeem Mohammad, posted Jul 03 2018

Learn how CD Projekt Red integrated 150 lines of code, and wound up with more than 2 million Ansel photos of The Witcher III: Wild Hunt published! In this video, we explain the value of Ansel, and describes the product’s benefits to players.

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NVIDIA Releases TensorRT 4

Artificial Intelligence, Computer Vision & Machine Vision, Development Tools & Libraries, Image Processing, Image Recognition, Machine Learning & Artificial Intelligence, TensorRT

Nadeem Mohammad, posted Jun 19 2018

Today we are releasing TensorRT 4 with capabilities for accelerating popular inference applications such as neural machine translation, recommender systems and speech.

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Announcing NVIDIA DALI and NVIDIA nvJPEG

Artificial Intelligence, Features, Computer Graphics & Visualization, Computer Vision & Machine Vision, Development Tools & Libraries, Image Processing, Image Recognition, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Jun 19 2018

Today at Computer Vision and Pattern Recognition (CVPR) conference, we’re making available new libraries for data augmentation and image decoding.

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Download DeepStream SDK 2.0 Today to Develop Scalable Video Analytics Applications

Artificial Intelligence, Computer Vision & Machine Vision, CUDA, Development Tools & Libraries, Machine Learning & Artificial Intelligence, TensorRT

Nadeem Mohammad, posted Jun 19 2018

NVIDIA has released the DeepStream Software Development Kit (SDK) 2.0 for Tesla GPUs, which is a key part of the NVIDIA Metropolis platform.

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