Microsoft and NVIDIA Announce June Preview for GPU-Acceleration Support for WSL

HPC, CUDA, Development Tools & Libraries, Featured

Nadeem Mohammad, posted May 19 2020

Microsoft announced a Public Preview for GPU in Windows Subsystem for Linux (WSL). WSL is a layer that enables executing Linux binaries on Microsoft Windows computing systems.

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NVIDIA Announces CUDA Toolkit 11

HPC, CUDA, Development Tools & Libraries, Featured

Nadeem Mohammad, posted May 14 2020

CUDA 11 provides support for the new NVIDIA A100 based on the NVIDIA Ampere architecture, Arm server processors, performance-optimized libraries, and new developer tools and improvements for A100.

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Nsight Developer Tools Unleash Performance Advantages of NVIDIA Ampere Architecture

HPC, CUDA, Development Tools & Libraries, Featured, Nsight

Nadeem Mohammad, posted May 14 2020

To help unleash the performance advantages of the NVIDIA Ampere Architecture, the CUDA Toolkit 11 and Nsight Systems 2020.3 and Nsight Compute 2020.1 developer tools have been enhanced and scheduled for general availability at the end of May.

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Announcing the NVIDIA HPC SDK

HPC, Cluster/Supercomputing, Development Tools & Libraries, Featured

Nadeem Mohammad, posted May 14 2020

The NVIDIA HPC SDK is a comprehensive suite of compilers and libraries enabling HPC developers to program the entire HPC platform from the GPU foundation to the CPU and through the interconnect.

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NVIDIA Clara Guardian Enables Smart Hospitals through AI At The Edge

AI / Deep Learning, Development Tools & Libraries, Featured, Healthcare & Life Sciences

Nadeem Mohammad, posted May 14 2020

NVIDIA announced Clara Guardian, an application framework and partner ecosystem that accelerates the development and deployment of smart sensors with multimodal AI anywhere in the hospital.

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Unreal Engine 4.25 Released, Ray Tracing Features Now Ready for Production

Graphics / Simulation, Development Tools & Libraries, Featured, Game Development, ray tracing

Nadeem Mohammad, posted May 05 2020

All Unreal Engine developers can now produce sophisticated lighting simulations in their applications. With the release of update 4.25, the engine’s robust ray-tracing features have come out of beta, and are ready for production.

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Developer Blog: Training with Custom Pretrained Models Using the NVIDIA Transfer Learning Toolkit

AI / Deep Learning, Autonomous Machines, IVA / IoT, Development Tools & Libraries, Featured, Machine Learning & Artificial Intelligence, TensorRT

Nadeem Mohammad, posted Apr 30 2020

This post walks you through the workflow, from downloading the TLT Docker container and AI models from NVIDIA NGC, to training and validating with your own dataset and then exporting the trained model for deployment on the edge using NVIDIA DeepStrea

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Developer Blog: Using Windows ML, ONNX, and NVIDIA Tensor Cores

HPC, Development Tools & Libraries, Featured, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 28 2020

As more and more deep learning models are being deployed into production environments, there is a growing need for a separation between the work on the model itself, and the work of integrating it into a production pipeline.

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Latest Updates to NVIDIA CUDA-X AI Libraries

AI / Deep Learning, Autonomous Machines, Autonomous Vehicles, Data Science, HPC, IVA / IoT, Computer Vision & Machine Vision, CUDA, Development Tools & Libraries, Featured, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Apr 05 2020

Learn what’s new in the latest releases of NVIDIA’s CUDA-X AI libraries and NGC. For more information on NVIDIA’s developer tools, join live webinars, training, and Connect with the Experts sessions now through GTC Digital.

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GTC Digital Demo: NVIDIA Tool to Visualize and Interact with Feature Maps

AI / Deep Learning, Development Tools & Libraries, Featured, GTC, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Mar 31 2020

The NVIDIA Feature Map Explorer is a powerful, interactive visualization tool for finding deep learning training problems.

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