Researchers from Facebook, Stanford, and the University of Washington developed a deep learning based method that can transform audio of musical instruments into skeleton predictions, which can be used to animate an avatar.
Ray tracing will soon revolutionize the way video games look. Ray tracing simulates how rays of light hit and bounce off of objects, enabling developers to create stunning imagery that lives up to the word “photorealistic”.
Researchers from NVIDIA, Adobe, and Stony Brook University developed a system that allows VR users to explore large virtual worlds in small physical spaces, enabling them to avoid walls, furniture, or other players.
By Aaron Lefohn, Director of NVIDIA Research Falcor Rendering R&D Framework Updated for DirectX 12 and Vulkan This morning at SIGGRAPH 2017, Amazon Lumberyard, SpeedTree, and NVIDIA announced ORCA (Open Research Content Archive) a free, open library
University of Washington researchers developed a deep learning-based system that converts audio files into realistic mouth shapes, which are then grafted onto and blended with the head of that person from another existing video.