Vulkan, GameWorks Expert Developer, GameWorks
Vulkan is currently in its final stage of development and we want to share with you what makes it a great graphics API and what some of the differences to OpenGL are.
GameWorks, GameWorks Expert Developer, Vulkan, DX12
At SIGGRAPH 2015 in Los Angeles last week, I organized the
course "An Overview of Next-Generation Graphics APIs"