Introducing SHIELD Tablet and SHIELD Wireless Controller

Android, Tegra Developer Stories, Tegra Android Developer Pack, GameWorks

David Coombes, posted Jul 24 2014

This month we welcome two new members to the NVIDIA SHIELD family. Designed with gamers in mind, the SHIELD Tablet offers PC-grade performance, crystal clear audio, and the best entertainment and gaming content. Pair it with the optional SHIELD Wireless Controller and you have the ultimate tablet experience for PC and Android gamers.

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Enhancing Dedalord’s Skiing Fred for Tegra 4

Tegra Developer Stories, GameWorks

David Coombes, posted Oct 29 2013

Our ill-fated hero goes turbo-speed to escape the ever more tenacious Grimmy, slamming unfortunate bystanders in his way and making more unnecessary enemies in the process. Dedalord enhanced the game to take advantage of the power of Tegra 4. Mariano Merchante explains how they did it.

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Android Development: Using the Hardware Scaler for Performance and Efficiency

Tegra Developer Stories, Games and Graphics

David Coombes, posted Oct 04 2013

This is a great article on why and how to take advantage of the hardware scaler available on Android platforms. This advice also applies to PC game developers where rendering to smaller buffers is common practice for performance reasons.

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Tegra Developer Stories: Bringing BurnZombieBurn to Android

Tegra Developer Stories, Games and Graphics

David Coombes, posted Sep 23 2013

TickTock Games recently ported the PS3 game BurnZombieBurn to Nvidia Shield.  In this article Arden Aspinall explains how they did it.

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Building Android Games with NVIDIA NSight : Work Smarter Not Harder!

Tegra Developer Stories

Anonymous, posted Mar 06 2013

Simon Morris, Guest Blogger from Strawdog Studios

Welcome to the world of Android NDK. Please leave your debuggers at the door.

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