GameWorks, GameWorks Expert Developer
As promised, here are some updates to the DX12 Do’s and Don’ts article we posted earlier.
These are the updates we have made:
GameWorks, Android, CodeWorks, AndroidWorks, Developer Tools
Introducing NVIDIA CodeWorks for Android 1R3, a professional grade solution designed to configure a development environment that will work with most Android devices - not only Tegra powered devices.
Nsight Visual Studio Edition, GameWorks, Developer Tools, DirectX 12
The final release of NVIDIA Nsight™ Visual Studio Edition 5.0 is now available for download in the NVIDIA GameWorks Registered Developer Program.
Content creators have been asking for VR ready performance in a laptop. This week we announced the availability of notebooks containing the power of the GTX980 GPU.
GameWorks, GameWorks Expert Developer, DX12
If you have started developing or porting games that use DX12, you have probably realized that it is,
in many ways a very different beast when compared to DX11. Lots of responsibility is suddenly being
placed on your shoulders.
GameWorks, SHIELD Stories
Whispering Willows is an adventure, horror-themed puzzle game developed by the LA based indie studio Night Light Interactive. Willows started with a
NVIDIA Nsight™ Visual Studio Edition 5.0 Release Candidate 1 is now available for download in the NVIDIA GameWorks Registered Developer Program.
GameWorks, GameWorks Expert Developer, Vulkan, DX12
At SIGGRAPH 2015 in Los Angeles last week, I organized the
course "An Overview of Next-Generation Graphics APIs"
Never Alone is a celebrated atmospheric puzzle platformer developed in collaboration with the Iñupiat, an Alaska Native people.