Nsight Visual Studio Edition 5.3 released with support for OpenVR/HTC Vive, Visual Studio 2017, and Microsoft Hybrid laptops

Nsight Visual Studio Edition, GameWorks

Robert Bischof, posted Jun 21 2017

NVIDIA Nsight Visual Studio Edition 5.3 is now available for download! This release provides developers frame debugging and profiling support for Direct3D 9/11/12, OpenGL, and Vulkan applications with newly added support for OpenVR, Visual Studio 2017, Microsoft Hybrid laptops, and the latest Pascal GPUs.

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Linux Graphics Debugger 2.1 released with support for Fedora 25

Linux Graphics Debugger, GameWorks

Robert Bischof, posted May 09 2017

Linux Graphics Debugger 2.1 is available for download under the NVIDIA GameWorks Registered Developer Program. This maintenance release adds support for the Fedora 25 OS and fixes a number of bugs.

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VRWorks Audio SDK in-depth

VRWorks, Signal / Audio Processing, DesignWorks, GameWorks, GameWorks Expert Developer, GameWorks VR, Unreal Engine 4

Abhijit Patait, posted May 03 2017

Take an in-depth look into the new VRWorks Audio SDK

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VRWorks Support for Unity Now Available

GameWorks, GameWorks Expert Developer, VRWorks, DesignWorks, VR, Unity Engine

Vincent Brisebois, posted Apr 26 2017

Unity today released 2017.1.0 Beta 2 which enables support for our VRWorks technology.

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Microsoft PIX Adds NVIDIA GPU Counters

GameWorks, DirectX 12

David Coombes, posted Mar 28 2017

Microsoft PIX now supports NVIDIA hardware performance counters.

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VRWorks SDK 2.3 Now Available

GameWorks, VRWorks

Anthony Cascio, posted Mar 15 2017

NVIDIA has released the new VRWorks SDK for application and headset developers along with the GeForce driver version 378.78.

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Capturing and Sharing the Art of Games


David Coombes, posted Mar 02 2017

This year at GDC we are announcing two features that allow gamers to share their experiences. Ansel and ShadowPlay Highlights make it easy for gamers to share their experiences in your game!

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NVIDIA Flex 1.1.0 released

GameWorks, FleX, DirectX 12

David Coombes, posted Mar 01 2017

We are pleased to announce the release of Flex 1.1.0, available immediately to all registered NVIDIA developers. Flex 1.1.0 adds support for Direct3D 11/12.

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Physics and Simulation at GDC17


David Coombes, posted Mar 01 2017

If you are a simulation or physics programmer we have loads of great content for you at GDC on Thursday. We have talks on D3D DirectCompute, GPU accelerated rigid bodies and a talk on advanced animation techniques in Unreal Engine 4

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GameWorks, GDC17

David Coombes, posted Feb 28 2017

The Game Developer Conference will return to San Francisco on Feb 27th 2017 for 5 days of tutorials, presentations and the expo. This will be NVIDIA’s biggest year yet.

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