Android Development: Using the Hardware Scaler for Performance and Efficiency

Tegra Developer Stories, Games and Graphics

David Coombes, posted Oct 04 2013

This is a great article on why and how to take advantage of the hardware scaler available on Android platforms.

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Tegra Developer Stories: Bringing BurnZombieBurn to Android

Tegra Developer Stories, Games and Graphics

David Coombes, posted Sep 23 2013

TickTock Games recently ported the PS3 game BurnZombieBurn to Nvidia Shield.  In this article Arden Aspinall explains how they did it.

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