RTX Coffee Break: Ray Traced Ambient Occlusion (4:17 minutes)

Game Development, Computer Graphics & Visualization, Games, ray tracing, RTX

Nadeem Mohammad, posted Jul 13 2018

SSAO (Screen Space Ambient Occlusion) is popular, but a limited process being used in contemporary games. Ray tracing provides better results. We explain why, and prove it with a set of side-by-side examples.

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Ansel Coffee Break: What is NVIDIA Ansel? (5:20 minutes)

Game Development, Ansel, Computer Graphics & Visualization, Development Tools & Libraries, Games

Nadeem Mohammad, posted Jul 03 2018

Learn how CD Projekt Red integrated 150 lines of code, and wound up with more than 2 million Ansel photos of The Witcher III: Wild Hunt published! In this video, we explain the value of Ansel, and describes the product’s benefits to players.

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AI Learns to Play Dota 2 with Human Precision

Artificial Intelligence, Computer Vision & Machine Vision, Games, Image Processing, Image Recognition, Machine Learning & Artificial Intelligence, Tesla

Nadeem Mohammad, posted Jun 25 2018

Developers from the California-based non-profit OpenAI announced today that their five deep learning neural networks they call “OpenAI Five” beat amateur human teams at the popular battle arena game Dota 2.

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RTX Coffee Break: Ray Tracing and Denoising (9:52 minutes)

Game Development, Computer Graphics & Visualization, Games, ray tracing, RTX

Nadeem Mohammad, posted Jun 25 2018

Ray tracing can lead to very noisy images without the right tools. In this video, we explain the challenges of developing a real-time denoising solution, and describe the results NVIDIA has achieved using RTX.

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RTX Coffee Break: Introduction to Real-Time Ray Tracing (5:41 minutes)

Game Development, Virtual Reality, Computer Graphics & Visualization, Games, ray tracing, RTX

Nadeem Mohammad, posted Jun 22 2018

Ray tracing will soon revolutionize the way video games look. Ray tracing simulates how rays of light hit and bounce off of objects, enabling developers to create stunning imagery that lives up to the word “photorealistic”.

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AI Transforms Recorded Soccer Games Into 3D Holograms

Artificial Intelligence, Computer Graphics & Visualization, cuDNN, Games, GeForce, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Jun 06 2018

With the FIFA World Cup kicking off in just a few days – do you ever wonder what it would be like to have Cristiano Ronaldo, Lionel Messi or Neymar play a match on your kitchen table?

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A Trio of New Nsight Tools That Empower Developers to Fully Optimize their CPU and GPU Performance

Game Development, CUDA, Development Tools & Libraries, Games, Volta

Nadeem Mohammad, posted May 31 2018

Three big NVIDIA Nsight releases on the same day! NSight Systems is a brand new optimization tool; Nsight Visual Studio Edition 5.6 extends support to Volta GPUs and Win10 RS4; and NSight GRAPHICS 1.2 replaces the current Linux Graphics Debugger.

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Helping New Players Join the Fortnite Battle with NVIDIA Highlights

Game Development, Games, NVIDIA Highlights

Nadeem Mohammad, posted May 24 2018

THE SWEET TASTE OF VICTORY #1 Victory Royale. When this phrase splashes onto your screen, you know you’ve arrived.

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Building Video Game Levels with the Help of AI

Artificial Intelligence, cuDNN, Games, GeForce, Image Processing, Image Recognition, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted May 09 2018

Content creation in the gaming industry is one of the most expensive and time-consuming tasks in the development process.

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Call for Papers: Real-Time Ray Tracing

Design & Visualization, Features, Games, Media & Entertainment

Nadeem Mohammad, posted Mar 19 2018

Real-time ray tracing – the holy grail of graphics, considered unattainable for decades – is now possible for video games.

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