SSAO (Screen Space Ambient Occlusion) is popular, but a limited process being used in contemporary games. Ray tracing provides better results. We explain why, and prove it with a set of side-by-side examples.
Learn how CD Projekt Red integrated 150 lines of code, and wound up with more than 2 million Ansel photos of The Witcher III: Wild Hunt published! In this video, we explain the value of Ansel, and describes the product’s benefits to players.
Developers from the California-based non-profit OpenAI announced today that their five deep learning neural networks they call “OpenAI Five” beat amateur human teams at the popular battle arena game Dota 2.
Ray tracing can lead to very noisy images without the right tools. In this video, we explain the challenges of developing a real-time denoising solution, and describe the results NVIDIA has achieved using RTX.
Ray tracing will soon revolutionize the way video games look. Ray tracing simulates how rays of light hit and bounce off of objects, enabling developers to create stunning imagery that lives up to the word “photorealistic”.
Three big NVIDIA Nsight releases on the same day! NSight Systems is a brand new optimization tool; Nsight Visual Studio Edition 5.6 extends support to Volta GPUs and Win10 RS4; and NSight GRAPHICS 1.2 replaces the current Linux Graphics Debugger.