GameWorks, DirectX 12
Microsoft PIX now supports NVIDIA hardware performance counters.
GameWorks, FleX, DirectX 12
We are pleased to announce the release of Flex 1.1.0, available immediately to all registered NVIDIA developers. Flex 1.1.0 adds support for Direct3D 11/12.
DirectX 12, GameWorks Expert Developer, GameWorks
This is the second part of the blog post about explicit multi-GPU programming with DirectX 12. In this part, I’ll describe frame pipelining - a new way for utilizing multiple GPUs that was not possible before DirectX 12.
This blog post is about explicit multi-GPU programming that became possible with the introduction of the DirectX 12 API. In previous versions of DirectX, the driver had to manage multiple SLI GPUs.
PIX, the legendary performance tuning tool used by Xbox developers is now available for Windows developers using DirectX12.
GameWorks, Android, Developer Tools, CodeWorks, Nsight Visual Studio Edition, DirectX 12, Linux Graphics Debugger, Nsight Tegra Visual Studio Edition, Tegra Graphics Debugger, Tegra System Profiler, PerfKit
The latest NVIDIA GameWorks developer tools helps you optimize your applications for a variety of platforms.
Nsight Visual Studio Edition, GameWorks, Developer Tools, DirectX 12
The final release of NVIDIA Nsight™ Visual Studio Edition 5.0 is now available for download in the NVIDIA GameWorks Registered Developer Program.
NVIDIA Nsight™ Visual Studio Edition 5.0 Release Candidate 1 is now available for download in the NVIDIA GameWorks Registered Developer Program.