[{"title":"Accelerating AV Simulation with Neural Reconstruction and WFMs","featured":false,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/accelerating-av-simulation-with-neural-reconstruction-and-world-foundation-models/","technologies":["Cosmos"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Autonomous vehicle (AV) stacks are evolving from a hierarchy of discrete building blocks to end-to-end architectures built on foundation models.","document_title":"Accelerating AV Simulation with Neural Reconstruction and WFMs","learning_level":"Technical - Beginner","x_content_types":["News"]},{"title":"Build and Orchestrate End-to-End SDG Workflows with NVIDIA Isaac Sim and NVIDIA OSMO","featured":true,"x_formats":[],"document_url":"https://developer.nvidia.com/blog/build-synthetic-data-pipelines-to-train-smarter-robots-with-nvidia-isaac-sim/","technologies":[],"document_date":"2026-01-07T00:00:00.000Z","short_summary":"This post explores creating a simulated environment, generating synthetic data with MobilityGen on OSMO, scaling data augmentation and more.","document_title":"Build and Orchestrate End-to-End SDG Workflows with NVIDIA Isaac Sim and NVIDIA OSMO","learning_level":"Technical - Intermediate","x_content_types":["Tutorial"]},{"title":"NVIDIA Omniverse Foundational Technology Montage","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=wIvpOtU3e_A","technologies":["Riva"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"NVIDIA Omniverse is a platform for integrating OpenUSD, RTX, and PhysicalAI into existing tools and workflows for industrial and robotics use.","document_title":"NVIDIA Omniverse Foundational Technology Montage","learning_level":"General Interest","x_content_types":["Demo"]},{"title":"Industrial AI and Robotics Conference Sessions - GTC Paris","featured":false,"x_formats":["blog"],"document_url":"https://www.nvidia.com/en-eu/gtc/sessions/industrial-ai-and-robotics/","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Discover how AI, robotics, digital twins, and advanced simulation technologies are powering smarter, safer, and more efficient industrial automation.","document_title":"Industrial AI and Robotics Conference Sessions - GTC Paris","learning_level":"General Interest","x_content_types":["News"]},{"title":"Action Graph Quickstart","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/extensions/latest/ext_omnigraph/tutorials/quickstart.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this tutorial, you'll use OmniGraph in Omniverse USD Composer to move a mesh in response to a key press.","document_title":"Action Graph Quickstart","learning_level":null,"x_content_types":["Tutorial"]},{"title":"Defect Detection","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/workflows/latest/defect-detection.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This guide will point you to resources that will help you build your own tools to easily create synthetic data for your use case.","document_title":"Defect Detection","learning_level":null,"x_content_types":["Tutorial"]},{"title":"Data Aggregation and Navigation Guide","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dang/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This guide shows new Omniverse users how to import and connect various 3D data types into a unified view, then navigate and review them individually or across project teams.","document_title":"Data Aggregation and Navigation Guide","learning_level":null,"x_content_types":[]},{"title":"Viewport Code Samples","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/viewport.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This sample and guide includes code examples for various Viewport functionality, like getting the active camera, making the camera look at prims, and more.","document_title":"Viewport Code Samples","learning_level":null,"x_content_types":[]},{"title":"Physics Code Samples","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/physics.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This sample and guide covers the Physics system in Omniverse, which is comprised of several extensions, each providing their own technology and API.","document_title":"Physics Code Samples","learning_level":null,"x_content_types":[]},{"title":"Omniverse Embedded Web Viewer Guide","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/embedded-web-viewer/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This example highlights how an Omniverse Kit application can effectively stream to a front-end web client.","document_title":"Omniverse Embedded Web Viewer Guide","learning_level":null,"x_content_types":[]},{"title":"Connect Samples for the Omniverse Connect SDK","featured":false,"x_formats":[],"document_url":"https://github.com/NVIDIA-Omniverse/connect-samples","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"These samples demonstrate some key concepts for writing Omniverse Connectors and Converters.","document_title":"Connect Samples for the Omniverse Connect SDK","learning_level":null,"x_content_types":[]},{"title":"Develop Custom Physical AI Foundation Models with NVIDIA Cosmos Predict-2","featured":false,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/develop-custom-physical-ai-foundation-models-with-nvidia-cosmos-predict-2/","technologies":["Cosmos"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Building smarter robots and autonomous vehicles (AVs) starts with physical AI models that understand real-world dynamics.","document_title":"Develop Custom Physical AI Foundation Models with NVIDIA Cosmos Predict-2","learning_level":"Technical - Beginner","x_content_types":["News"]},{"title":"Building Gigawatt-Scale AI Factories With Digital Twins","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=TRc0z_qcze0","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"The blueprint unifies 3D and layout data with OpenUSD, enabling parallel, collaborative engineering. Real-time simulations cut errors and speed up deployment with \"what-if\" scenarios.","document_title":"Building Gigawatt-Scale AI Factories With Digital Twins","learning_level":"General Interest","x_content_types":["Demo"]},{"title":"GR00T N1","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=m1CH-mgpdYg","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"World’s First Open Foundation Model to Advance Humanoid Robot Development","document_title":"GR00T N1","learning_level":"General Interest","x_content_types":["Demo"]},{"title":"Synthetic Manipulation Motion Generation for Robotics","featured":true,"x_formats":[],"document_url":"https://build.nvidia.com/nvidia/isaac-gr00t-synthetic-manipulation/blueprintcard","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Synthetic data from accurate simulations speeds up data collection and adds diversity, solving the challenge of limited real-world data for training generalizable robot learning models.","document_title":"Synthetic Manipulation Motion Generation for Robotics","learning_level":"General Interest","x_content_types":[]},{"title":"Build a Digital Twin for Interactive Fluid Simulation","featured":false,"x_formats":[],"document_url":"https://build.nvidia.com/nvidia/digital-twins-for-fluid-simulation","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This experience shows an interactive virtual wind tunnel. Simulating airflow in a virtual wind tunnel with computational fluid dynamics (CFD) requires millions of complex calculations.","document_title":"Build a Digital Twin for Interactive Fluid Simulation","learning_level":"General Interest","x_content_types":[]},{"title":"Creating and Customizing an Omniverse Extension","featured":false,"x_formats":[],"document_url":"https://learn.nvidia.com/courses/course-detail?course_id=course-v1:DLI+S-OV-16+V1","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Create an extension to make an interactive UI widget, and learn how to extract Omniverse application commands to code the extension's functionality.","document_title":"Creating and Customizing an Omniverse Extension","learning_level":null,"x_content_types":["Tutorial"]},{"title":"User Interface Code Samples","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/ui.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This sample and guide includes examples of commonly used UI widgets and their sample code, as well as some explanation of DataModel properties.","document_title":"User Interface Code Samples","learning_level":null,"x_content_types":[]},{"title":"Audio Code Samples","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/audio.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This sample and guide explains how to play an AudioClip, walking through how to attach it to a prim and adjusting attributes to achieve specific effects.","document_title":"Audio Code Samples","learning_level":null,"x_content_types":[]},{"title":"Omniverse Kit-App-Template","featured":false,"x_formats":[],"document_url":"https://github.com/NVIDIA-Omniverse/kit-app-template","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This repository provides streamlined templates and tools designed to simplify the creation of high-performance OpenUSD-based applications powered by the Omniverse Kit SDK.","document_title":"Omniverse Kit-App-Template","learning_level":null,"x_content_types":[]},{"title":"Omniverse API Connection Tutorial","featured":false,"x_formats":[],"document_url":"https://github.com/NVIDIA-Omniverse/kit-extension-sample-apiconnect","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"The API Connection extension sample and guide demonstrates how to communicate with an API within Omniverse.","document_title":"Omniverse API Connection Tutorial","learning_level":null,"x_content_types":[]},{"title":"Developers Build Fast and Reliable Robot Simulations with NVIDIA Omniverse Libraries","featured":true,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/developers-build-fast-and-reliable-robot-simulations-with-nvidia-omniverse-libraries/","technologies":["Cosmos","Isaac Lab","Isaac Sim"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"NVIDIA Omniverse libraries and Cosmos WFMs, powered by OpenUSD, give developers tools to build physically accurate virtual worlds and AI agents that understand the real world.","document_title":"Developers Build Fast and Reliable Robot Simulations with NVIDIA Omniverse Libraries","learning_level":"General Interest","x_content_types":["News"]},{"title":"Building Photorealistic Digital Twins With Siemens Teamcenter Digital Reality Viewer","featured":false,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/building-photorealistic-digital-twins-with-siemens-teamcenter-digital-reality-viewer/","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Siemens is integrating NVIDIA Omniverse advanced real-time ray tracing and accelerated computing capabilities directly into Siemens Teamcenter","document_title":"Building Photorealistic Digital Twins With Siemens Teamcenter Digital Reality Viewer","learning_level":"Technical - Beginner","x_content_types":["News"]},{"title":"Newton, an Open-Source Physics Engine for Robotics Simulation","featured":false,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/announcing-newton-an-open-source-physics-engine-for-robotics-simulation/","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Physical AI models enable robots to autonomously perceive, interpret, reason, and interact with the real world. Accelerated computing and simulations are key to developing the next generation of robotics.","document_title":"Newton, an Open-Source Physics Engine for Robotics Simulation","learning_level":"Technical - Beginner","x_content_types":["News"]},{"title":"Research Advances in AI-Assisted Material Generation for Physical AI","featured":true,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=M1_xa7GXJlg","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"NVIDIA Cosmos WFMs and rendering tech enable AI-assisted creation of realistic, simulation-ready digital twins—accelerating physical AI training and testing at scale.","document_title":"Research Advances in AI-Assisted Material Generation for Physical AI","learning_level":"General Interest","x_content_types":["Demo"]},{"title":"Neural Reconstruction for Robotics and Autonomous Vehicles","featured":true,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=e3dfXj6ATA0","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"NVIDIA Omniverse NuRec uses multi-sensor data and neural reconstruction to bring the real world into simulation, creating photorealistic environments for testing robotics and AVs.","document_title":"Neural Reconstruction for Robotics and Autonomous Vehicles","learning_level":"General Interest","x_content_types":["Demo"]},{"title":"Europe's Next Industrial Revolution Has Arrived","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=Sj-nSKZCcyU","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"A new industrial revolution is taking hold across Europe, powered by Artificial Intelligence.","document_title":"Europe's Next Industrial Revolution Has Arrived","learning_level":"General Interest","x_content_types":["Demo"]},{"title":"Test Multi-Robot Fleets for Industrial Automation","featured":true,"x_formats":[],"document_url":"https://build.nvidia.com/nvidia/mega-multi-robot-fleets-for-industrial-automation/blueprintcard","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Physical AI is set to revolutionize manufacturing, logistics, and supply chains with advanced automation, intelligence, and autonomy across factories and industrial facilities.","document_title":"Test Multi-Robot Fleets for Industrial Automation","learning_level":"General Interest","x_content_types":[]},{"title":"RTX Best Practices for Realtime Configurators","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/guide_rtx-best-practices/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Learn how to optimize real-time ray tracing performance for 3D projects including lighting, materials, and rendering techniques to maximize high-quality visuals and performance.","document_title":"RTX Best Practices for Realtime Configurators","learning_level":"General Interest","x_content_types":[]},{"title":"Generative AI Reference Architecture","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/arch-diagrams/latest/ref-arch-diagrams/gen-ai-diagram.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This reference architecture demonstrates how teams can leverage NIM microservices to experiment with backgrounds, visuals, and 3D assets to create visual content using generative AI.","document_title":"Generative AI Reference Architecture","learning_level":"General Interest","x_content_types":[]},{"title":"Generative AI for Digital Twins Guide","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/guide-sdg/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this workflow guide, we demonstrate how developers can use NVIDIA NIM containers to quickly create and augment complex digital twins for building generative physical AI.","document_title":"Generative AI for Digital Twins Guide","learning_level":"General Interest","x_content_types":[]},{"title":"OpenUSD: Connecting Any Data Source","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=VMpwpUvaXSU","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this fourth video of our “Superpowers of OpenUSD” series, learn how OpenUSD’s data source interoperability allows data from different tools to be used in the same scene or project.","document_title":"OpenUSD: Connecting Any Data Source","learning_level":"Technical - Advanced","x_content_types":["Demo"]},{"title":"Developing an AI Background Generator With NIM","featured":false,"x_formats":[],"document_url":"https://learn.nvidia.com/courses/course-detail?course_id=course-v1:DLI+S-OV-18+V1","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this course, we’ll use Omniverse extensions, NVIDIA NIM microservices, and Python code to develop an extension capable of generating backgrounds from text input.","document_title":"Developing an AI Background Generator With NIM","learning_level":"Technical - Intermediate","x_content_types":["Tutorial"]},{"title":"OpenUSD Exchange SDK","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/usd/code-docs/usd-exchange-sdk/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Leverage this SDK to design and develop your own USD I/O solutions that produce consistent and correct USD assets across diverse 3D ecosystems.","document_title":"OpenUSD Exchange SDK","learning_level":"Technical - Intermediate","x_content_types":["Documentation"]},{"title":"Principles of Scalable Asset Structure","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/usd/latest/learn-openusd/independent/asset-structure-principles.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This guide covers the basic principles of scalable asset structures in OpenUSD, including developing for teams, best practices, and potential future work.","document_title":"Principles of Scalable Asset Structure","learning_level":"Technical - Beginner","x_content_types":[]},{"title":"Product Configurator Reference Architecture","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/arch-diagrams/latest/ref-arch-diagrams/prod-config-diagram.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This reference architecture provides an overview of the various components required for developing a product configurator application.","document_title":"Product Configurator Reference Architecture","learning_level":"General Interest","x_content_types":[]},{"title":"Factory Digital Twin Reference Architecture","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/arch-diagrams/latest/ref-arch-diagrams/factory-dt-diagram.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This reference architecture illustrates the workflow for creating a digital twin of a factory.","document_title":"Factory Digital Twin Reference Architecture","learning_level":"General Interest","x_content_types":[]},{"title":"End-to-End Configurator Example Guide","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/auto-config/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This guide outlines the process of creating an interactive, photorealistic product configurator using the NVIDIA Concept Car asset.","document_title":"End-to-End Configurator Example Guide","learning_level":"General Interest","x_content_types":[]},{"title":"Units in USD","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/usd/latest/learn-openusd/independent/units.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"How units are defined inside of USD is important to understand when it comes to how individual USD files get composed together into an active stage.","document_title":"Units in USD","learning_level":"General Interest","x_content_types":[]},{"title":"OpenUSD Code Samples","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/usd.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This is an index of code samples or snippets for OpenUSD, indexed by topics and the task it's used for.","document_title":"OpenUSD Code Samples","learning_level":"General Interest","x_content_types":[]},{"title":"OpenUSD Source Code","featured":false,"x_formats":[],"document_url":"https://github.com/PixarAnimationStudios/OpenUSD","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This is the source code repository for OpenUSD, maintained by Pixar Animation Studio and their contributors.","document_title":"OpenUSD Source Code","learning_level":"General Interest","x_content_types":[]},{"title":"Using OpenUSD for Modular and Scalable Robotic Simulation and Deployment","featured":false,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/using-openusd-for-modular-and-scalable-robotic-simulation-and-deployment/","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Learn how OpenUSD enables modular robotic simulation, integrates 3D data, supports parallel workflows, and accelerates real-time decision-making for scalable deployment.","document_title":"Using OpenUSD for Modular and Scalable Robotic Simulation and Deployment","learning_level":"Technical - Intermediate","x_content_types":["News"]},{"title":"How to Build a Native OpenUSD XR Application","featured":false,"x_formats":[],"document_url":"https://learn.nvidia.com/courses/course-detail?course_id=course-v1:DLI+S-OV-12+V1","technologies":["CloudXR"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Learn how to take advantage of Universal Scene Description (OpenUSD) to accelerate your XR development and enhance visual fidelity like never before.","document_title":"How to Build a Native OpenUSD XR Application","learning_level":"Technical - Beginner","x_content_types":["Tutorial"]},{"title":"OpenUSD: Composition and Layering","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=zRyKI55qEZY","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Watch this second video of our “Superpowers of OpenUSD” series to learn about the OpenUSD composition engine and how non-destructive data assembly enables complex scene creation.","document_title":"OpenUSD: Composition and Layering","learning_level":"Technical - Intermediate","x_content_types":["Demo"]},{"title":"How to Build OpenUSD Applications for Industrial Digital Twins","featured":false,"x_formats":[],"document_url":"https://learn.nvidia.com/courses/course-detail?course_id=course-v1:DLI+S-OV-13+V1","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Develop 3D applications to support industrial use cases and workflows for aggregating and reviewing large facilities such as factories, warehouses, and more.","document_title":"How to Build OpenUSD Applications for Industrial Digital Twins","learning_level":"Technical - Beginner","x_content_types":["Tutorial"]},{"title":"OpenUSD: Custom Schemas","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=-iCUjNk2aiA","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this third video of our “Superpowers of OpenUSD” series, learn how developers use USD custom schemas to represent and encode sophisticated virtual worlds.","document_title":"OpenUSD: Custom Schemas","learning_level":"Technical - Intermediate","x_content_types":["Demo"]},{"title":"Fundamentals of Working With OpenUSD for Creators","featured":false,"x_formats":[],"document_url":"https://learn.nvidia.com/courses/course-detail?course_id=course-v1:DLI+S-OV-15+V1","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this introductory training lab, we'll cover the fundamentals of working with Universal Scene Description (OpenUSD).","document_title":"Fundamentals of Working With OpenUSD for Creators","learning_level":"Technical - Beginner","x_content_types":["Tutorial"]},{"title":"Learn OpenUSD Learning Path","featured":false,"x_formats":[],"document_url":"https://www.nvidia.com/en-us/learn/learning-path/openusd/","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Accelerate your OpenUSD workflows with this free curriculum for developers and 3D practitioners.","document_title":"Learn OpenUSD Learning Path","learning_level":"Technical - Beginner","x_content_types":["Tutorial"]},{"title":"OpenUSD: da Vinci's Workshop Dataset","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/usd/latest/usd_content_samples/davinci_workshop.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"The da Vinci Workshop project represents a full USD film-making production pipeline to showcase how our creative production team structured the creation of this amazing environment.","document_title":"OpenUSD: da Vinci's Workshop Dataset","learning_level":"General Interest","x_content_types":[]},{"title":"OpenUSD Product Configurator Guide","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/usd-pcg/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This sample guides you through setting up final USD content to stream as a custom 3D product configurator and test locally, which can then be deployed to a public environment.","document_title":"OpenUSD Product Configurator Guide","learning_level":"General Interest","x_content_types":[]},{"title":"Omniverse Developer Guide","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/dev-guide/latest/index.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"Explore a step-by-step guide for developing an Omniverse project, from initial build setup through packaging and deployment.","document_title":"Omniverse Developer Guide","learning_level":"General Interest","x_content_types":[]},{"title":"OpenUSD: Residential Lobby Dataset","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/usd/latest/usd_content_samples/sample_content.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"The Residential Lobby project showcases the use of multiple USD composition arcs to help a multi-person design team create an architectural environment.","document_title":"OpenUSD: Residential Lobby Dataset","learning_level":"General Interest","x_content_types":[]},{"title":"Building a 3D Product Configurator With USD and Omniverse","featured":false,"x_formats":[],"document_url":"https://learn.nvidia.com/courses/course-detail?course_id=course-v1:DLI+S-OV-14+V1","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"In this hands-on lab, you'll unlock the power of OpenUSD to build a real-time configurator in Omniverse.","document_title":"Building a 3D Product Configurator With USD and Omniverse","learning_level":"Technical - Beginner","x_content_types":["Tutorial"]},{"title":"OpenUSD: Four Superpowers to Get You Started","featured":false,"x_formats":["video"],"document_url":"https://www.youtube.com/watch?v=1RnTSZK9SwM","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This introductory series explores the four OpenUSD superpowers developers can use to unlock new possibilities in 3D workflows.","document_title":"OpenUSD: Four Superpowers to Get You Started","learning_level":"Technical - Beginner","x_content_types":["Demo"]},{"title":"Developing an Omniverse Kit-Based Application","featured":false,"x_formats":[],"document_url":"https://docs.omniverse.nvidia.com/kit/docs/kit-app-template/latest/docs/intro.html","technologies":[],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"This course provides the fundamentals of using the Kit SDK to develop applications that can be customized and extended.","document_title":"Developing an Omniverse Kit-Based Application","learning_level":null,"x_content_types":["Tutorial"]},{"title":"How to Instantly Render Real-World Scenes in Interactive Simulation","featured":true,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/how-to-instantly-render-real-world-scenes-in-interactive-simulation/","technologies":["Cosmos","Isaac Sim"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"With NVIDIA Omniverse NuRec and 3DGUT, turn sensor data into photorealistic 3D scenes and deploy them in Isaac Sim or CARLA—instantly, without days or weeks of work.","document_title":"How to Instantly Render Real-World Scenes in Interactive Simulation","learning_level":"General Interest","x_content_types":["News"]},{"title":"Simplify End-to-End Autonomous Vehicle Development with New NVIDIA Cosmos World Foundation Models","featured":false,"x_formats":["blog"],"document_url":"https://developer.nvidia.com/blog/simplify-end-to-end-autonomous-vehicle-development-with-new-nvidia-cosmos-world-foundation-models/","technologies":["Cosmos"],"document_date":"2026-02-17T10:08:39.000Z","short_summary":"The shift to end-to-end planning models for powering autonomous vehicles (AVs) is increasing the demand for high-quality, physically-based sensor data.","document_title":"Simplify End-to-End Autonomous Vehicle Development with New NVIDIA Cosmos World Foundation Models","learning_level":"Technical - Beginner","x_content_types":["News"]}]