Winner of 10 E3 awards, HAWKEN is a Free-to-Play online FPS developed by Adhesive. Built using the Unreal Development Kit (UDK), it features giant robots fighting in a ruined city.
The video below shows a HAWKEN demo level that we showed at GDC 2013 and other events. We designed it from the ground up to be completely destructible and support multiplayer.
We used APEX Destruction to create buildings with walls that crumble, leaving thousands of GPU rigid bodies strewn about the level. Here’s a look at how we did it.
Made available on August 29th, the latest NVIDIA SHIELD Software Update 59 adds support for Tegra developer tools, CPU sampling profiler (Tegra Profiler) and GPU analysis (PerfHUD ES), solidifying SHIELD’s position as the premiere platform for Android gaming and graphics development. Future OTA updates to SHIELD will continue to improve support for these tools.
GPUs accelerate Geospatial Intelligence (GeoInt) applications by 10x or more over CPU-only solutions, enabling new capabilities for your image, video, or signal applications. This invitation-only program is designed to help companies submitting proposals through SBIR/STTR initiative leverage GPU technologies in their projects.
Please complete this online form to participate in our GPU donation program and/or to request a Letter of Support for your SBIR/STTR proposal. Requests are reviewed and notification takes place on a bi-weekly basis. If you have any questions, please send an email to firstname.lastname@example.org.
NVIDIA SBIR/STTR hardware donations are generally small "seeding" gifts intended to enable companies to begin a new project and gain the preliminary results to support a proposal for SBIR/STTR program funding. Most donations are limited to one GPU. If your development requires larger quantities of GPUs, please provide detailed information in the Comments field of the form.
If you need a workstation system for your donated GPU, please indicate in the Comments field and we will gladly refer you to one of our hardware solution resellers.
NVIDIA is pleased to announce that Linux for Tegra release 15 Beta is now available. The NVIDIA Tegra Linux Driver Package supports development of platforms running:
NVIDIA Nsight Visual Studio Edition 3.1 Final Now Available with Visual Studio 2012, Direct3D 11.1 and CUDA 5.5 Support!
The NVIDIA Developer Tools team is proud to announce the final release of NVIDIA® Nsight™ Visual Studio Edition 3.1, an application development platform for heterogeneous systems. This new release officially supports Visual Studio 2012, Direct3D 11.1, (OpenGL) bindless graphics and CUDA® 5.5.
Please note that this release of Nsight™ Visual Studio Edition requires NVIDIA Display Driver Release 319 or newer.