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The Future of GPU Raytracing
John Ison, NVIDIA Inc. | Kevin Margo, NVIDIA | Adrien Herubel, Autodesk | Jules Urbach, OTOY Inc | Vladimir Koylazov, Chaos Software, Ltd. | Max Liani, Pixar | Panagiotis Zompolas, Redshift Rendering Technologies | Luca Fascione, Weta Digital, Ltd.
GTC 2020
This panel brings together several of the world's leading GPU raytracing technologists, plus a pioneering user, to discuss and debate how GPU raytracing will transform the creative process in design, animation, games, and visual effects.