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RTX Accelerated Raytracing With OptiX 7
Tony Kanell, NVIDIA | Ingo Wald, NVIDIA
This session is for programmers interested in using OptiX to write RTX-accelerated raytracing applications. We'll start with the general concepts behind the OptiX 7 API, and then build up to more advanced topics such as how to properly use, and optimize for, the hardware raytracing cores of modern GPUs.