Nsight Visual Studio Edition 5.2 released with Oculus and Vulkan support, Direct3D 12 Profiling, and Pascal GPU family support

Nsight Visual Studio Edition

Robert Bischof, posted Nov 18 2016

NVIDIA Nsight Visual Studio Edition 5.2 is now available for download! Nsight VSE is an application development environment for GPUs that allows you to build, debug, profile

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Announcing The VR Funhouse Mod Contest

GameWorks, VRWorks, VR

David Coombes, posted Nov 18 2016

Are you a developer, modder, student, or hobbyist interested in creating amazing experiences in VR? Download the VR Funhouse Mod Kit and show us your incredible creations for a chance to win cash and GeForce GTX 10 Series graphics cards!

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VRWorks SDK Release v2.2 Highlights

VRWorks, GameWorks, GameWorks Expert Developer

Anthony Cascio, posted Nov 15 2016

NVIDIA has released the new VRWorks SDK for game and application developers along with the GeForce driver version 375.86.

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Vulkan Device-Generated Commands

GameWorks, GameWorks Expert Developer, Vulkan, DesignWorks

Christoph Kubisch, posted Nov 08 2016

We are introducing a device generated command (DGC) Vulkan extension, which allows the GPU to generate the most frequent rendering commands on its own. This means for the first time an open graphics API provides functionality to create compact command buffer streams on the device avoiding the worst-case state setup of previous indirect drawing methods.

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NVIDIA VRWorks support for Unity

GameWorks, VRWorks, VR, Ansel

David Coombes, posted Nov 02 2016

Today NVIDIA and Unity Technologies announced a pathway for developers who want to use VRWorks to accellerate rendering for VR applications developed using the Unity Game Engine.

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