One important thing that we have left out until now is that the w modification alone will not reduce any shading because it only affects the way geometries are projected to the screen.
Lens Matched Shading (LMS) is one of the new technologies introduced along with the Pascal architecture, with the specific purpose of improving the performance and efficiency of Virtual Reality (VR) rendering.
This week at CES, NVIDIA announced a revolution in monitor technology, unveiling the world's first High Dynamic Range PC gaming monitors. HDR monitors produce an image with wider color gamut, higher contrast, saturation and brightness, more closely matching human vision.
CGIcoffee.com blog author Armen Barsegyan conducted two studies involving PhysX FleX to see how FleX could be integrated into a Digital Content Creation package (Autodesk Softimage) and whether it could speed up cloth and fluid simulation for production work.