High Dynamic Range 4k 144Hz G-Sync monitors announced at CES 17

GameWorks, HDR

David Coombes, posted Jan 06 2017

This week at CES, NVIDIA announced a revolution in monitor technology, unveiling the world's first High Dynamic Range PC gaming monitors. HDR monitors produce an image with wider color gamut, higher contrast, saturation and brightness, more closely matching human vision.

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Movie quality Cloth and Fluid Simulation with NVIDIA FleX

GameWorks, FleX

David Coombes, posted Dec 21 2016

CGIcoffee.com blog author Armen Barsegyan conducted two studies involving PhysX FleX to see how FleX could be integrated into a Digital Content Creation package (Autodesk Softimage) and whether it could speed up cloth and fluid simulation for production work.

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VR Funhouse Mod Contest Update

GameWorks, VRWorks

David Coombes, posted Dec 14 2016

VR Funhouse is NVIDIA’s open source VR Game that is moddable by the community. We are running a contest to find the best mods out there. As well as getting to share their work with the community, modders can win great prizes including Cash and GeForce GTX graphics cards

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Linux Graphics Debugger 2.0 released, with a new Range Profiler and supporting Pascal GPUs

GameWorks, GameWorks Expert Developer

Robert Bischof, posted Dec 06 2016

Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x applications.

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Bringing Ultimate Chicken Horse to SHIELD

GameWorks, SHIELD Stories, NVIDIA Shield

Michael Herauf, posted Dec 02 2016

Ultimate Chicken Horse is a party platformer where you build the level as you play, taking turns placing traps and hazards and trying to screw your friends out of a win.

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