Advanced Rendering at GDC17

GameWorks, GDC17

David Coombes, posted Feb 21 2017

NVIDIA is synonymous with graphics. At GDC 2017 we have a wide range of talks on advanced rendering techniques that can be used to improve your game.

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Postmortems at GDC17

GameWorks

David Coombes, posted Feb 21 2017

Postmortems are often the best attended talks at GDC. We have postmortems for WatchDogs 2, The Witness on Android and VR Funhouse. Check them out!

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Deep Learning at GDC17

GameWorks, GDC17

David Coombes, posted Feb 16 2017

Deep learning, a branch of artificial intelligence is revolutionizing modern computing. At GDC this year NVIDIA will be showing how these techniques can be brought to game development.

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Announcing The NVIDIA VR Funhouse Mod Contest Winners

GameWorks, VRWorks

David Coombes, posted Feb 14 2017

The votes are in and we are happy to announce that Pug Putt is the winner of our first ever VR Funhouse Mod Contest!

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Microsoft PIX for Windows (beta) now available

GameWorks, DirectX 12

David Coombes, posted Jan 20 2017

PIX, the legendary performance tuning tool used by Xbox developers is now available for Windows developers using DirectX12.

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