This year at GDC we are announcing two features that allow gamers to share their experiences. Ansel and ShadowPlay Highlights make it easy for gamers to share their experiences in your game!
We are pleased to announce the release of FleX 1.1.0, available immediately to all registered NVIDIA developers. FleX 1.1.0 adds support for Direct3D 11/12.
If you are a simulation or physics programmer we have loads of great content for you at GDC on Thursday. We have talks on D3D DirectCompute, GPU accelerated rigid bodies and a talk on advanced animation techniques in Unreal Engine 4
The Game Developer Conference will return to San Francisco on Feb 27th 2017 for 5 days of tutorials, presentations and the expo. This will be NVIDIA’s biggest year yet.
Today at GDC NVIDIA released of the latest version of GameWorks.
We are accelerating the pace of innovation in game development through
advanced technologies for rendering, VR, ray tracing and simulation.