NVIDIA collaborates with Microsoft to bring DX12 development and debugging to the next level

DirectX 12, GameWorks, PIX

Oleg Kuznetsov, posted Dec 15 2017

Here at NVIDIA, we focus on the best experience for our customers and powerful tools that empower developers to produce high quality software faster and easier are one of the key parts of a great developer experience.

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VRWorks 360 Video 1.1 SDK Release

VRWorks, GameWorks, DesignWorks

Vincent Brisebois, posted Dec 08 2017

NVIDIA has released the new VRWorks 360 Video SDK version 1.1

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Linux Graphics Debugger 2.2 released with enhanced performance analysis and frame capture serialization

Linux Graphics Debugger, GameWorks

Robert Bischof, posted Oct 11 2017

Linux Graphics Debugger 2.2 is available for download under the NVIDIA GameWorks Registered Developer Program.

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Aftermath 1.3 Update

Aftermath, GameWorks

Alex Dunn, posted Oct 10 2017

It’s only been a short while since we first released Aftermath to the public; and since then, Aftermath has helped approximately 1000 developers world-wide debug GPU crashes in their applications, on both, DirectX 11 and DirectX 12.

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VRWorks 2.5 Graphics SDK Release

VRWorks, GameWorks

Anthony Cascio, posted Oct 09 2017

NVIDIA has released the new VRWorks SDK V2.5 for application and headset developers along with the NVIDIA display drivers 387.92(Windows) & 387.12(Linux/Beta).

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