NVIDIA at GDC17

GameWorks, GDC17

David Coombes, posted Feb 15 2017

The Game Developer Conference will return to San Francisco on Feb 27th 2017 for 5 days of tutorials, presentations and the expo. This will be NVIDIA’s biggest year yet. Our booth with be packed with the hottest tech and we have 16 sponsored sessions. New for this year we have talks about deep learning, the AI technique that is revolutionizing computer science. Read on to find out more.

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Announcing The NVIDIA VR Funhouse Mod Contest Winners

GameWorks, VRWorks

David Coombes, posted Feb 14 2017

The votes are in and we are happy to announce that Pug Putt is the winner of our first ever VR Funhouse Mod Contest!

Pug Putt narrowly beat out Stranded with Zombies and Batting Center in second and third places respectively.

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Deep Learning at GDC17

GameWorks, GDC17

David Coombes, posted Feb 13 2017

Deep learning, a branch of artificial intelligence is revolutionizing modern computing. It is being used to develop solutions that range from improved cancer screening to self-driving cars. It has been used to create art, play games and deliver customer insights. More than 19,000 companies are currently using deep learning to advance their respective industries. At GDC this year NVIDIA will be showing how these techniques can be brought to game development.

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Microsoft PIX for Windows (beta) now available

GameWorks, DirectX 12

David Coombes, posted Jan 20 2017

PIX, the legendary performance tuning tool used by Xbox developers is now available for Windows developers using DirectX12.

PIX on Windows provides five main modes of operation:

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