Linux Graphics Debugger 2.0 released, with a new Range Profiler and supporting Pascal GPUs

GameWorks, GameWorks Expert Developer

Robert Bischof, posted Dec 06 2016

Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x applications. This must-have tool allows developers to get the most out the latest NVidia GPUs on a variety of Linux distributions. Release 2.0 brings frame debugging and profiling support to the NVIDIA Pascal GPU family and a new range profiler to view how your application utilizes the GPU.

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Bringing Ultimate Chicken Horse to SHIELD

GameWorks, SHIELD Stories, NVIDIA Shield

Michael Herauf, posted Dec 02 2016

Ultimate Chicken Horse is a party platformer where you build the level as you play, taking turns placing traps and hazards and trying to screw your friends out of a win.

Each turn, place more items in the level before running through, and try to create a level that's just barely too hard for your friends, but easy enough for you. If everyone reaches the end of the level, no one gets any points, so be dangerous!



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Driver and New Sample for VK_NVX_device_generated_commands

GameWorks, GameWorks Expert Developer, Vulkan, DesignWorks

Mathias Schott, posted Dec 01 2016

Recently we introduced the VK_NVX_device_generated_commands (DGC) Vulkan extension, which allows rendering commands to be generated entirely on the GPU. Earlier this week, we added support for VK_NVX_device_generated_commands to our Windows and Linux release drivers.

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DesignWorks December 2016 Release is now available!

DesignWorks, OptiX, Iray, MDL, Video Processing, Nsight Visual Studio Edition, Linux Graphics Debugger

Eric Foo, posted Nov 30 2016

Get the latest SDK and tools designed for developers creating professional graphics, advanced rendering, video processing, material design, 3D printing and virtual reality applications. We are excited to share a comprehensive update of our innovative and industry leading SDKs and tools for the DesignWorks December 2016 release.

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Watch Dogs 2 from Ubisoft features improved lighting and antialiasing from GameWorks

GameWorks

David Coombes, posted Nov 29 2016

Watch Dogs 2, the latest hit game from Ubisoft, features amazing graphics and is set in the San Francisco bay area. The PC version features some stunning ray marched volumetric fog which is so characteristic of the bay area in summer. For the PC version, Ubisoft and NVIDIA engineers worked together to raise the graphics appearance and performance by implementing advanced ambient occlusion, shadow and temporal anti aliasing algorithms to create the ultimate version of the game.

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