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ui
capture
AppModuleCapture.h
Go to the documentation of this file.
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/*
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* Copyright (c) 2016-2017, NVIDIA CORPORATION. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of NVIDIA CORPORATION nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef ARGUS_APPS_CAMERA_UI_APP_MODULE_CAPTURE_H
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#define ARGUS_APPS_CAMERA_UI_APP_MODULE_CAPTURE_H
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#include "../common/IAppModule.h"
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#include "
tasks/StillCapture.h
"
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namespace
ArgusSamples
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{
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/**
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* The capture app module adds functionality to capture still images and save them
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* as files.
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*/
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class
AppModuleCapture
:
public
IAppModule
,
public
Window::IKeyObserver
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{
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public
:
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AppModuleCapture
();
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virtual
~AppModuleCapture
();
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/** @name IAppModule methods */
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/**@{*/
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virtual
bool
initialize
(Options &options);
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virtual
bool
shutdown
();
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virtual
bool
start
(Window::IGuiMenuBar *iGuiMenuBar = NULL,
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Window::IGuiContainer *iGuiContainerConfig = NULL);
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virtual
bool
stop
();
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/**@}*/
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/** @name option callbacks */
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/**@{*/
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static
bool
still
(
void
*userPtr,
const
char
*optArg);
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static
bool
capture
(
void
*userPtr,
const
char
*optArg);
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/**@}*/
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private
:
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bool
m_initialized
;
///< set if initialized
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bool
m_running
;
///< set if running
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TaskStillCapture
m_stillCapture
;
///< still capure task
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Window::IGuiContainer *
m_guiContainerConfig
;
///< configuration GUI container
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Window::IGuiContainerGrid *
m_guiConfig
;
///< configuration GUI
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/** @name IKeyObserver methods */
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/**@{*/
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virtual
bool
onKey
(
const
Key &key);
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/**@}*/
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};
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};
// namespace ArgusSamples
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#endif // ARGUS_APPS_CAMERA_UI_APP_MODULE_CAPTURE_H
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