NVIDIA Common Definitions
Description: This file contains standard definitions used by various interfaces.
Definition in file nvcommon.h.
Go to the source code of this file.
| Data Structures | |
| union | NvData32Rec | 
| Union that can be used to view a 32-bit word as your choice of a 32-bit unsigned integer, a 32-bit signed integer, or an IEEE single-precision float.  More... | |
| union | NvData64Rec | 
| Generic data representation for both 32 and 64 bits data.  More... | |
| struct | NvPointRec | 
| This structure is used to determine a location on a 2-dimensional object, where the coordinate (0,0) is located at the top-left of the object.  More... | |
| struct | NvPointF32Rec | 
| struct | NvRectRec | 
| This structure is used to define a 2-dimensional rectangle where the rectangle is bottom right exclusive (that is, the right most column, and the bottom row of the rectangle is not included).  More... | |
| struct | NvRectF32Rec | 
| This structure is used to define a 2-dimensional rectangle with floating point coordinates.  More... | |
| struct | NvSizeRec | 
| This structure is used to define a 2-dimensional surface where the surface is determined by it's height and width in pixels.  More... | |
| Macros | |
| #define | NV_FORCE_INLINE NV_FORCEINLINE | 
| Include headers that provide NULL, size_t, offsetof, and [u]intptr_t.  More... | |
| #define | NV_ALIGN NV_ALIGN_BYTES | 
| #define | NVOS_IS_WINDOWS_X86 0 | 
| #define | NVOS_IS_LINUX_KERNEL 0 | 
| #define | NV_MIN_F32 (1.1754944e-38f) | 
| Min/Max values for NvF32.  More... | |
| #define | NV_MAX_F32 (3.4028234e+38f) | 
| #define | NV_ALIGN_POINTER(t, f) t f | 
| Declares a 64-bit aligned pointer.  More... | |
| #define | NV_DEBUG_CODE(x) | 
| Function attributes are lumped in here too.  More... | |
| #define | NV_ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0])) | 
| Macro for determining the size of an array.  More... | |
| #define | NV_MIN(a, b) (((a) < (b)) ? (a) : (b)) | 
| Macro for taking min or max of a pair of numbers.  More... | |
| #define | NV_MAX(a, b) (((a) > (b)) ? (a) : (b)) | 
| #define | NV_OFFSETOF(type, member) ((NvUPtr)(&(((type *)0)->member))) | 
| Macro for determining the offset of "member" in "type".  More... | |
| #define | NV_SIZEOF(s, e) (sizeof(((s*)0)->e)) | 
| Macro for determining the size of an element e in struct s.  More... | |
| #define | NV_LOWEST_BIT_ONLY(v) ((NvU32)(v) & (NvU32)-(NvS32)(v)) | 
| Get just the lowest bit of the 32 bit number.  More... | |
| #define | NV_IS_POWER_OF_2(v) (NV_LOWEST_BIT_ONLY(v) == (NvU32)(v)) | 
| True if unsigned int v is a power of 2.  More... | |
| #define | NV_WAIT_INFINITE 0xFFFFFFFF | 
| By convention, we use this value to represent an infinite wait interval in APIs that expect a timeout argument.  More... | |
| #define | NV_ANALYSIS_ASSUME(x) | 
| Macro to help with MSVC Code Analysis false positives.  More... | |
| #define | NvDiv64(dividend, divisor) NvDiv64Inline(dividend, divisor) | 
| Typedefs | |
| typedef NvU64 | NvPhysAddr64 | 
| A physical address type sized such that it matches the addressing support of the hardware modules with which HW drivers typically interfaces.  More... | |
| typedef NvU32 | NvRmPhysAddr | 
| This is deprecated and shouldn't be used.  More... | |
| typedef union NvData32Rec | NvData32 | 
| Union that can be used to view a 32-bit word as your choice of a 32-bit unsigned integer, a 32-bit signed integer, or an IEEE single-precision float.  More... | |
| typedef union NvData64Rec | NvData64 | 
| Generic data representation for both 32 and 64 bits data.  More... | |
| typedef struct NvPointRec | NvPoint | 
| This structure is used to determine a location on a 2-dimensional object, where the coordinate (0,0) is located at the top-left of the object.  More... | |
| typedef struct NvPointF32Rec | NvPointF32 | 
| typedef struct NvRectRec | NvRect | 
| This structure is used to define a 2-dimensional rectangle where the rectangle is bottom right exclusive (that is, the right most column, and the bottom row of the rectangle is not included).  More... | |
| typedef struct NvRectF32Rec | NvRectF32 | 
| This structure is used to define a 2-dimensional rectangle with floating point coordinates.  More... | |
| typedef struct NvSizeRec | NvSize | 
| This structure is used to define a 2-dimensional surface where the surface is determined by it's height and width in pixels.  More... | |
| Functions | |
| static NV_FORCE_INLINE NvU64 | NvDiv64Inline (NvU64 dividend, NvU32 divisor) | 
| Performs the 64-bit division and returns the quotient.  More... | |