NVIDIA Media Interface: Common Types for Encode and Decode
Description: This file contains common types and definitions for decode and encode operations.
Definition in file nvmedia_common_encode_decode.h.
Go to the source code of this file.
Data Structures | |
| struct | NvMediaBitstreamBuffer |
| Holds an application data buffer containing compressed video data. More... | |
Enumerations | |
| enum | NvMediaJPEGInstanceId { NVMEDIA_JPEG_INSTANCE_0 = 0, NVMEDIA_JPEG_INSTANCE_1, NVMEDIA_JPEG_INSTANCE_AUTO } |
| Specifies NVJPG HW instance ID. More... | |
| enum | NvMediaVideoCodec { NVMEDIA_VIDEO_CODEC_H264, NVMEDIA_VIDEO_CODEC_VC1, NVMEDIA_VIDEO_CODEC_VC1_ADVANCED, NVMEDIA_VIDEO_CODEC_MPEG1, NVMEDIA_VIDEO_CODEC_MPEG2, NVMEDIA_VIDEO_CODEC_MPEG4, NVMEDIA_VIDEO_CODEC_MJPEG, NVMEDIA_VIDEO_CODEC_VP8, NVMEDIA_VIDEO_CODEC_HEVC, NVMEDIA_VIDEO_CODEC_VP9, NVMEDIA_VIDEO_CODEC_H264_MVC, NVMEDIA_VIDEO_CODEC_HEVC_MV, NVMEDIA_VIDEO_CODEC_AV1, NVMEDIA_VIDEO_CODEC_END } |
| Video codec type. More... | |