Introduction to NVIDIA RTX and DirectX Raytracing

Design & Visualization, Game Development, Computer Graphics & Visualization, DXR, Featured, NVIDIA RTX, ray tracing

Nadeem Mohammad, posted Mar 19 2018

“Ray tracing is the future, and it always will be!” has been the tongue-in-cheek phrase used by graphics developers for decades when asked whether real-time ray tracing will ever be feasible.

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Shaded display re-visited: implementing a ray tracer in MDL

ray tracing, MDL

Carsten Waechter, posted Aug 10 2015

Ray tracing has come a long way since Whitted's legendary paper "An Improved Illumination Model for Shaded Display" and it's about time we

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