API Hooking Techniques for GRID Cloud Game Streaming

GameWorks, GRID, GameWorks Expert Developer

Gary Ji, posted Oct 22 2014

NVIDIA GRID hardware and software provides a highly efficient and cost-effective infrastructure for cloud game streaming. With baremetal server configurations, API hooking is the key technique

Read more

Transparency (or Translucency) Rendering

GameWorks, GameWorks Expert Developer, DX12, DX11

Alex Dunn, posted Oct 20 2014

Authored by: Alex Dunn and Louis Bavoil

Read more

Alpha Blending: To Pre or Not To Pre

GameWorks Expert Developer

John McDonald, posted Jan 31 2013

Alpha Blending is a small--but important--part of virtually every 3D application. Conceptually, alpha-blending is used to communicate the transparency of a surface.

Read more