NVIDIA Nsight Visual Studio Edition 4.1 Released Supporting All-New NVIDIA GeForce GTX 980 and GTX 970!

CUDA, OpenGL, Visual Studio, Debugging, Profiling, Nsight Visual Studio Edition, GameWorks, Developer Tools, Direct3D

Eric Foo, posted Sep 18 2014

The final release of NVIDIA Nsight™ Visual Studio Edition 4.1 has been released under the downloads page. This release adds support for the new Maxwell architecture based GPUs (NVIDIA GeForce GTX 980 and NVIDIA GeForce GTX 970), OpenGL extensions, new types in the frame profiler, and CUDA 6.5 toolkit.

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Full Release of Nsight Visual Studio Edition 4.0 Now Available for Download!

CUDA, OpenGL, Direct3D, Visual Studio, Debugging, Profiling, Nsight Visual Studio Edition, GameWorks, Developer Tools

Eric Foo, posted May 27 2014

Build, debug, profile and trace your Graphics and GPU Computing applications with Nsight™ Visual Studio Edition 4.0 with support for CUDA 6.0, DirectX 9/11, OpenGL APIs directly within Microsoft Visual Studio 2008 SP1 or higher!

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New NVIDIA Nsight Visual Studio Edition 3.2 Available with Windows 8.1 Support and Improved DirectCompute Profiling

DirectCompute, Debugging, Profiling, Shader debugging, Nsight Visual Studio Edition, Windows 8.1

Eric Foo, posted Oct 21 2013

A new version of NVIDIA® Nsight™ Visual Studio Edition is available for download now! The NVIDIA Developer Tools team is proud to announce the release of Nsight Visual Studio Edition 3.2. This new version officially supports Windows 8.1, profiling DirectCompute dispatches in the frame profiler and improved shader debugging performance.

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NVIDIA Nsight Visual Studio Edition 3.0 Released with OpenGL Debugging and Kepler GK110 Support!

CUDA, OpenGL, DirectX, Visual Studio, Debugging, Nsight, Kepler

Eric Foo, posted May 13 2013

The NVIDIA Developer Tools team is proud to announce the final release of NVIDIA® Nsight™ Development Platform, Visual Studio Edition 3.0, an application development platform for heterogeneous systems.

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