Using CUDA Warp-Level Primitives

Features, Cooperative Groups, CUDA, Volta

Nadeem Mohammad, posted Jan 15 2018

NVIDIA GPUs execute groups of threads known as warps in SIMT (Single Instruction, Multiple Thread) fashion. Many CUDA programs achieve high performance by taking advantage of warp execution.

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NVIDIA Driver Symbol Server

GameWorks

Alex Dunn, posted Jan 11 2018

NVIDIA is making available a repository of driver binaries. You can find it here:
http://driver-symbols.nvidia.com/

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Protect Your Trademark with Artificial Intelligence

Artificial Intelligence, Cloud, cuDNN, GeForce, Image Recognition, Internet/Communications, Machine Learning & Artificial Intelligence, Media & Entertainment

Nadeem Mohammad, posted Jan 10 2018

Australian-based TrademarkVision developed a deep learning-based reverse visual search platform that protects your brand by identifying similar trademarks from around the world.

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Calibrating Stitched Videos with NVIDIA VRWorks 360 Video SDK

Virtual Reality, Media & Entertainment

Nadeem Mohammad, posted Jan 08 2018

The quality of 360 videos varies widely depending on the resolution of the cameras used to capture them.

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Nsight Visual Studio Edition 5.5 introduces Graphics Pixel History, Next-Gen CUDA GPU+CPU debugging, Next-Gen CUDA Profiling, and now supports Volta GPUs, Win10 RS3, and CUDA 9.1.

Nsight Visual Studio Edition

Robert Bischof, posted Jan 03 2018

NVIDIA Nsight Visual Studio Edition 5.5 is now available for download! Version 5.5 extends support to the latest Volta GPUs and Win10 RS3. Screenshot shows the advanced features of Nsight Visual Studio Edition while debugging Ninja Theory’s Hellblade™: Senua’s Sacrifice, a Direct3D 11 game based on Unreal Engine 4.

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