DetectNet: Deep Neural Network for Object Detection in DIGITS

Features, Deep Learning, DIGITS

Nadeem Mohammad, posted Jul 27 2016

The NVIDIA Deep Learning GPU Training System (DIGITS) puts the power of deep learning in the hands of data scientists and researchers. Using DIGITS you can perform common deep learning tasks such as managing data, defining networks, training several models in parallel, monitoring training performance in real time, and choosing the best model from the

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Creating Virtual Reality Experiences for the NFL with GPUs

News, CUDA, GeForce, Media & Entertainment, Virtual Reality

Nadeem Mohammad, posted Jul 22 2016

The Tampa Bay Buccaneers unveiled a state-of-the-art experience to provide fans with the ability to virtually sample the new gameday enhancements that will debut beginning with the team’s 2016 season. While the new Raymond James Stadium is under construction, current and prospective ticket holders can use a virtual reality headset to experience the new stadium

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Real-Time Graphics at Siggraph 2016

GameWorks

David Coombes, posted Jul 21 2016

There is a lot of cool stuff happening at Siggraph this year for game developers. The Advances in Real-Time Rendering course has become a must attend for graphics developers at the leading edge. Another key course is Open Problems in Real-Time Graphics which talks about the hard problems in computer graphics and how to solve them.

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