PC GPU Performance Hot Spots

GameWorks, GameWorks Expert Developer

Matthijs De Smedt, posted Aug 10 2016

Introduction

Game developers shipping titles for PC and consoles are faced with many interesting rendering optimization challenges. The GPU cost of techniques like tile-based lighting or the CPU cost of the rendering API are going to impact performance very differently based on which platform is being used.

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NVIDIA Data Center GPU Manager Simplifies Cluster Administration

Features, Datacenter, tools

Nadeem Mohammad, posted Aug 08 2016

Today’s data centers demand greater agility, resource uptime and streamlined administration to deal with the ever-increasing computational requirements of HPC, hyperscale and enterprise workloads. IT administrators depend on robust data center management tools to proactively monitor resource health, increase efficiency and lower operational costs. In this blog post, I’ll tell you about a new tool

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Tracking the Endangered African Grevy’s Zebra with Deep Learning

News, Research, CUDA, cuDNN, GeForce, Higher Education / Academia, Image Recognition, Machine Learning & Artificial Intelligence

Nadeem Mohammad, posted Aug 05 2016

In January, nearly 120 teams of scientists, schoolchildren and the U.S. ambassador to Kenya took part in the first ever Great Grevy’s Rally — driving over 25,000 square km to census the Grevy’s zebra, one of the most endangered mammals on the planet. In the 1970s there were 15,000 Grevy’s zebras and now there is

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Baidu Launches Augmented Reality Platform for Smartphones

News, Research, Augmented Reality, Computer Vision & Machine Vision, CUDA, Image Recognition, Machine Learning & Artificial Intelligence, Media & Entertainment, Quadro

Nadeem Mohammad, posted Aug 04 2016

Baidu’s new DuSee platform allows people to make use of augmented reality within the Chinese internet giant’s apps, such as Mobile Baidu search, and takes advertising to the next level. In a demo of the technology, when a user of the Mobile Baidu app points their smartphone at a map of Shanghai, a virtual 3D

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Share Your Science: Exploring the Wonders of the World in Virtual Reality

News, Research, CUDA, GeForce, Media & Entertainment, Quadro, Share Your Science, Virtual Reality

Nadeem Mohammad, posted Aug 03 2016

Dominic Eskofier, co-founder of realities.io shares how they are using GPUs for their photogrammetric virtual reality app, Realities on Steam. The app transports users to some of the most mesmerizing places around the world – like ancient Mayan temples in Guatemala – with the push of a button. Using CUDA with NVIDIA GeForce GTX 980

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