Developer Spotlight: Applying Deep Learning to Aerospace Technologies and Integrated Systems

Research, Aerospace, Architecture/Engineering/Construction, Big Data & Data Mining, Defense, Developer Spotlight, Image Recognition, Internet of Things, Machine Learning & Artificial Intelligence, Manufacturing

Nadeem Mohammad, posted May 03 2017

Vivek Venugopalan, a staff research scientist at the United Technologies Research Center  (UTRC) shares how they are using deep learning and GPUs to understand the life of an aircraft engine and predictive maintenance for elevators in high-rise buildings. “GPUs have helped us arrive at solutions quickly for computationally intensive challenges across all UTRC platforms, especially

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Human-like Character Animation System Uses AI to Navigate Terrains

Features, Research, CUDA, cuDNN, Games, GeForce, Higher Education / Academia, Image Recognition, Machine Learning & Artificial Intelligence, Media & Entertainment

Nadeem Mohammad, posted May 02 2017

Researchers from University of Edinburgh and Method Studios developed a real-time character control mechanism using deep learning that can help virtual characters walk, run and jump a little more naturally.  “Data-driven motion synthesis using neural networks is attracting researchers in both the computer animation and machine learning communities thanks to its high scalability and runtime

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DesignWorks GTC 2017 Release is now available!

DesignWorks, OptiX, Iray, MDL, Video Processing, GVDB, Voxels

Vincent Brisebois, posted May 02 2017

Get the latest SDK and tools designed for developers creating professional graphics, advanced rendering, video processing, material design, and 3D printing. We are excited to share a comprehensive update of our innovative and industry leading SDKs and tools for the DesignWorks GTC 2017 release.

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Recreate Any Voice Using One Minute of Sample Audio

Research, CUDA, cuDNN, GeForce, Higher Education / Academia, Internet / Communications, Machine Learning & Artificial Intelligence, Media & Entertainment, Signal / Audio Processing

Nadeem Mohammad, posted Apr 27 2017

A Montreal-based startup developed a set of deep learning algorithms that can copy anyone’s voice with only 60 seconds of sample audio. Lyrebird, a startup spin-off from the MILA lab at University of Montréal and advised by Aaron Courville and Yoshua Bengio claims to be the first of its kind to allow copying voices in

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VRWorks Support for Unity Now Available

GameWorks, GameWorks Expert Developer, VRWorks, DesignWorks, VR, Unity Engine

Vincent Brisebois, posted Apr 26 2017

Continuing our joint effort to deliver amazing VR experiences, game development platform Unity today released 2017.1.0 Beta 2 which enables support for our VRWorks technology.

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