While developing and playing PC games on Windows/WDDM, it is common for stuttering (uneven frame times)
to start happening when enabling graphics features or increasing the screen resolution.
There are a lot of possible root causes for stuttering; one of the most common is
video-memory overcommitment which happens when an application is using more video
Android TV is at the core of the new SHIELD Android TV device, delivering great new experiences on much bigger screens. This blog post introduces developers to Android TV recommendations: what they are, how to make the best use of them for your application or game, and the Android TV recommendation APIs themselves.