Every second, Millions of videos are generated and consumed every second. From the projected 859 petabytes of footage from surveillance cameras to the over two billion images and videos uploaded daily to social platforms, visual content is exploding. However, huge gaps exist between simply storing lots of data and the intelligent, insightful, and actionable understanding
Today, we've released NVIDIA CodeWorks for Android 1R4. Release 1R4 adds full tools, libraries, samples support for the latest Android M (Marshmallow) release.
CodeWorks for Android is a professional grade solution providing a comprehensive set of GPU and CPU tools with debugging, profiling and system trace capabilities and accompanying SDKs and libraries for Android development - not only on Tegra powered devices.
High-performance stereo head-mounted display (HMD) rendering is a fundamental component of the virtual reality ecosystem. HMD rendering requires substantial graphics horsepower to deliver high-quality, high-resolution stereo rendering with a high frame rate. Today, NVIDIA is releasing VR SLI for OpenGL via a new OpenGL extension called “GL_NVX_linked_gpu_multicast” that can be used to greatly improve the
This series of blog posts aims to provide an intuitive and gentle introduction to deep learning that does not rely heavily on math or theoretical constructs. The first part in this series provided an overview over the field of deep learning, covering fundamental and core concepts. In this second part, we look briefly into the
Recent advances in deep learning have enabled research and industry to master many challenges in computer vision and natural language processing that were out of reach until just a few years ago. Yet computer vision and natural language processing represent only the tip of the iceberg of what is possible. In this article, I will demonstrate