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GameWorks

by David Coombes, posted Mar 20 2014

Thursday is Sponsored Session day from NVIDIA with 6 intense tech talks covering everything from mobile, though desktop to cloud rendering. Also don't forget to stop by the booth and check out G-SYNC, GameWorks, Shield, GRID Streaming and the amazing Tegra K1. We have many engineers in the booth and they love to talk to developers so be sure to stop by. There is also a DirectX 12 announcement from Microsoft today at 10am. News from the Show Epic...

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Games and Graphics, GameWorks, mobile, Tegra Android Development Pack, Tegra Development

by Eric Foo, posted Mar 18 2014

The latest public release of Tegra Android Development Pack (2.0r8) is now available under the new NVIDIA GameWorks™ platform of NVIDIA Developer Tools. Tegra Android Development Pack (TADP) is a suite of SDKs, developer tools, drivers and OS images bundled in a single package to help simplify setting up and managing an Android development environment.

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Games and Graphics, GameWorks

by David Coombes, posted Mar 17 2014

Update: The webinars from GDC are now available for viewing online here. Tegra K1 from NVIDIA is the next generation mobile chip with power comparable to an Xbox360 and full support for OpenGL 4.4. Tegra Graphics Debugger gives you the control to harness that power. Come and learn about the future of mobile graphics at our Code Lab on Wednesday 19th. The first 30 developers to register for each session and show up at the labs will be awarded an NVIDIA Shield DevKit. Register here to reserve...

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Games and Graphics, GameWorks

by David Coombes, posted Mar 11 2014

They laughed at Pandora and said that music streaming would never take off. They scoffed at Netflix and said that movie streaming would never last. Does anyone really want to bet against game streaming?

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Games and Graphics, GameWorks

by David Coombes, posted Mar 02 2014

Update: The Tegra Graphics Debugger is now available bundled in the latest Tegra Android Development Pack 3.0r1. Learn more about it here. Debug and profile OpenGL ES 2.0, OpenGL ES 3.0 and even OpenGL 4.x on Windows, OSX and Linux. Sharing a common UI with NVIDIA Nsight, Visual Studio Edition, you can leverage your experience across mobile, desktop and the cloud.   While not yet publicly available (we anticipate sometime in Q2), at GDC’14, you can learn to use this powerful graphics...

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