Movie quality Cloth and Fluid Simulation with NVIDIA FleX

GameWorks, FleX

David Coombes, posted Dec 21 2016

FleX is a unified particle physics framework that can be used for all kinds of real-time simulations for all object types: rigid- and soft-bodies as well as fluids and gases. It utilizes the power of CUDA and NVIDIA GPUs and can do simulations with tens of thousands of particles in real-time. It's only natural to wonder whether FleX can produce results applicable not only for real-time, but also for high-precision simulation for animations and feature films.

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Share Your Science: Predicting Healthcare Outcomes with Artificial Intelligence

Research, Big Data & Data Mining, GeForce, Healthcare & Life Sciences, Machine Learning & Artificial Intelligence, Share Your Science

Nadeem Mohammad, posted Dec 21 2016

Joel Dudley, an Associate Professor at the Icahn School of Medicine at Mount Sinai in New York shares how he is developing and applying advanced computational methods to integrate the digital universe of information to build better predictive models of diseases and drug response. Using TITAN X GPUs and deep learning, his lab is training

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Deep Learning Helps Stitch Fix Dress Customers

Features, News, Big Data & Data Mining, Cloud, CUDA, cuDNN, GeForce, Machine Learning & Artificial Intelligence, Retail / Etail, Tesla

Nadeem Mohammad, posted Dec 19 2016

San Francisco-based fashion startup Stitch Fix is applying deep learning to match their customers with personalized clothing recommendations. Using TITAN X GPUs and Tesla K80 GPUs on the Amazon cloud, along with CUDA and cuDNN to train their deep learning models, Stich Fix’s natural language processing algorithms decode written answers from customers’ feedback on what

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Machine Composes Harmony That Sounds Like Bach

Research, CUDA, cuDNN, GeForce, Machine Learning & Artificial Intelligence, Media & Entertainment, Signal / Audio Processing

Nadeem Mohammad, posted Dec 14 2016

Researchers from Sony developed a deep learning machine that generated a harmony in the style of Johann Sebastian Bach, one of the great composers of baroque music. Using a GTX 980 Ti GPU, CUDA, and cuDNN with the TensorFlow deep learning framework, the researchers trained their neural network on 352 chorale harmonizations composed by Bach

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VR Funhouse Mod Contest Update

GameWorks, VRWorks

David Coombes, posted Dec 14 2016

VR Funhouse is NVIDIA’s open source VR Game that is moddable by the community. We are running a contest to find the best mods out there. As well as getting to share their work with the community, modders can win great prizes including Cash and GeForce GTX graphics cards.

Vr Funhouse is built on Unreal Engine 4 from Epic Games. Anyone can create mods using our custom game editor and UE4’s visual scripting system, no coding is required.

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