NVIDIA HairWorks in the Witcher 3

GameWorks, Hairworks

Aron Zoellner, posted Nov 16 2015

HairWorks brings a new level of fidelity to the gameplay experience of The Witcher 3: The Wild Hunt by producing stunning shading and dynamic motion with thousands of simulated hairs on multiple characters, simultaneously on-screen. Hair and fur even react to forces and spells for yet another level of immersion. The Witcher 3 uses HairWorks to create dynamic hair and fur on dozens of characters in the game.

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DX12 Do's and Don'ts, Updated!

GameWorks, GameWorks Expert Developer

David Coombes, posted Nov 12 2015

As promised, here are some updates to the DX12 Do’s and Don’ts article we posted earlier.

These are the updates we have made:

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Accelerate your Android development with the latest tools and libraries!

GameWorks, Android, CodeWorks, AndroidWorks, Developer Tools

Eric Foo, posted Nov 06 2015

Introducing NVIDIA CodeWorks for Android 1R3, a professional grade solution designed to configure a development environment that will work with most Android devices - not only Tegra powered devices.

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How AlemHealth Uses GPUs to Transform Health Care Delivery in Developing World

Corporate

Lan Malin, posted Nov 04 2015

During a medical crisis, time lost can mean lives lost. The problem can be acute in developing nations, where the latest medical equipment, personnel and expertise may be scarce.

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Korean High-Schoolers Develop Supercomputing Skills, and May Just Change the World

Lan Malin, posted Nov 03 2015

Invite 60 gifted high-schoolers to a week-long supercomputing camp. Train them on how to accelerate applications using GPUs. Organize them into small groups, each with their own stack of Jetson TK1 devkits, and set them lose. Supercomputing camp The next bright idea gets its start with a stack of Jetson TK1 devkits at the Supercomputing Youth Camp 2015, in South Korea. What do you get?

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